// Choreo version 1
event loop "loop"
{
  time 11.833333 -1.000000
  param "4.500000"
  loopcount "-1"
}
event section "pause"
{
  time 2.312500 -1.000000
  param "noaction"
}
actor "Alyx"
{
  channel "Audio"
  {
  }
  channel "lookAt"
  {
    event lookat "!player"
    {
      time 0.125000 15.062500
      param "!player"
      event_ramp
      {
        0.2780 0.4874
        1.3600 0.5097
        2.4200 0.4819
        11.8980 0.4262
      }
    }
  }
  channel "moveTo"
  {
    event moveto "mark_alyx_throw"
    {
      time 0.104166 3.916667
      param "mark_alyx_throw"
      param2 "Run"
    }
  }
  channel "faceTo"
  {
    event face "!player"
    {
      time 1.562500 14.375000
      param "!player"
      event_ramp
      {
        0.3720 1.0000
        5.1180 1.0000
        8.6040 1.0000
        11.2020 0.7298
      }
    }
  }
  channel "postures"
  {
    event gesture "dog_call"
    {
      time 2.645833 13.758333
      param "dog_call"
      absolutetags playback_time
      {
        "apex" 0.063896
        "loop" 0.123827
        "end" 0.872420
      }
      absolutetags shifted_time
      {
        "apex" 0.291262
        "loop" 0.572816
        "end" 0.650485
      }
      sequenceduration 3.466667
    }
  }
  channel "seq"
  {
  }
  channel "body"
  {
  }
  channel "gestures"
  {
    event gesture "A_g_mid_2hdcutdwn"
    {
      time 0.125000 13.758333
      param "A_g_mid_2hdcutdwn"
      absolutetags playback_time
      {
        "apex" 0.019828
        "accent" 0.052048
        "loop" 0.096661
        "end" 0.905344
      }
      absolutetags shifted_time
      {
        "apex" 0.109589
        "accent" 0.287671
        "loop" 0.534247
        "end" 0.616438
      }
      sequenceduration 2.466667
    }
  }
  channel "head"
  {
  }
  channel "facial"
  {
  }
  channel "trigger"
  {
  }
}

scalesettings
{
  "CChoreoView" "32"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "RampTool" "100"
  "SceneRampTool" "100"
}
fps 60
snap off