// Bullsquid "NPC_Bullsquid.Idle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_idle1.wav" "wave" "bullchicken/bc_idle2.wav" "wave" "bullchicken/bc_idle3.wav" "wave" "bullchicken/bc_idle4.wav" "wave" "bullchicken/bc_idle5.wav" } } "NPC_Bullsquid.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_pain1.wav" "wave" "bullchicken/bc_pain2.wav" "wave" "bullchicken/bc_pain3.wav" "wave" "bullchicken/bc_pain4.wav" } } "npc_bullsquid.Alert" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_idle1.wav" "wave" "bullchicken/bc_idle2.wav" } } "NPC_Bullsquid.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_die1.wav" "wave" "bullchicken/bc_die2.wav" "wave" "bullchicken/bc_die3.wav" } } "NPC_Bullsquid.Attack1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_attack2.wav" "wave" "bullchicken/bc_attack3.wav" } } "NPC_Bullsquid.Bite" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_bite2.wav" "wave" "bullchicken/bc_bite3.wav" } } "NPC_Bullsquid.Growl" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_attackgrowl.wav" "wave" "bullchicken/bc_attackgrowl2.wav" "wave" "bullchicken/bc_attackgrowl3.wav" } }