// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback01" { time 0.350276 2.205900 param "ep_02.al_car_crazy04" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.041740 2.944517 param "!player" event_ramp { 0.5034 0.9499 2.3056 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.064516 2.897850 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "lid_raiser" combo { 0.2779 0.3000 0.4094 0.3100 0.8094 0.3100 0.9656 0.2700 1.2604 0.0000 } { 0.2779 0.5000 1.2604 0.5000 } "inner_raiser" combo { 0.2779 0.7900 0.3875 0.8300 0.8563 0.8400 0.9781 0.8000 1.2604 0.1800 1.7094 0.4900 2.1563 0.4400 } { 0.2779 0.5000 1.2604 0.5000 } "outer_raiser" combo { 0.2779 0.2600 1.2604 0.3800 } { 0.2779 0.5000 1.2604 0.5000 } "lowerer" combo { 0.9219 0.0000 1.2604 0.4700 1.4125 0.5200 1.8000 0.1900 1.9000 0.1800 } { 1.2604 0.5000 } "cheek_raiser" combo { 0.2779 0.1300 1.2604 0.1400 2.4438 0.0900 } { 0.2779 0.5000 1.2604 0.5000 } "corner_puller" combo { 0.2779 0.2900 0.4563 0.3400 0.8906 0.3300 1.2604 0.1800 2.5281 0.1200 } { 0.2779 0.5000 1.2604 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off