// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_startle04" { time 0.382534 1.470856 param "ep_02.al_car_startle04" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021505 2.897850 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 1.0063 0.0000 1.2563 0.4800 1.5437 0.6000 1.9906 0.5300 2.4969 0.0000 2.7500 0.0000 } { 1.2563 0.5000 } "outer_raiser" combo { 0.3424 0.5100 0.4500 0.5300 0.8938 0.5200 1.0156 0.4500 1.2563 0.0000 } { 0.3424 0.5000 1.2563 0.5000 } "lowerer" combo { 0.3424 0.7600 0.6438 0.9200 1.2563 0.7400 1.3656 0.7000 2.2938 0.6900 2.4125 0.6500 } { 0.3424 0.5000 1.2563 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off