// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback01" { time 0.425545 1.716565 param "ep_02.al_car_stayincar03" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.707958 param "!player" event_ramp { 0.3880 0.9499 2.1907 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021505 2.693548 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "outer_raiser" combo { 0.3961 0.3500 0.5719 0.3600 1.1844 0.2000 1.3719 0.1900 2.0969 0.1800 2.3438 0.1100 } { 0.3961 0.5000 } "lowerer" combo { 1.1750 0.0000 1.3813 0.1600 1.8969 0.1500 } { } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off