// Choreo version 1 actor "Alyx" { channel "audio" { } channel "look at" { } channel "move to " { } channel "face to" { } channel "sequence" { } channel "postures" { } channel "bodygestures" { } channel "headges" { } channel "gestures" { } channel "face" { } channel "trigger" { } faceposermodel "models\alyx.mdl" } actor "vort" { channel "audio" { } channel "look at" { } channel "move to " { } channel "face to" { } channel "posture" { event gesture "NULL" { time 0.000000 0.000000 param "" } } channel "seq" { } channel "bodygesture" { } channel "headgesture" { } channel "gesture" { } channel "head" { } channel "face" { } channel "AI" { } faceposermodel "models\vortigaunt.mdl" } actor "vort_calvary_actor" { channel "audio" { event speak "vort_junc_fallenweak" { time 0.227932 2.252943 param "ep_02.vort_junc_closerfm" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "!player" { time 0.057971 2.528986 param "!player" event_ramp { 0.4684 1.0000 2.0921 1.0000 } } } channel "move to " { } channel "face to" { } channel "postures" { } channel "bodygesture" { } channel "headgesture" { event gesture "1" { time 0.231884 2.198551 param "hg_acc_down" absolutetags playback_time { "apex" 0.155172 "extreme" 0.379310 "loop" 0.827586 "end" 0.844828 } absolutetags shifted_time { "apex" 0.155172 "extreme" 0.379310 "loop" 0.827586 "end" 0.844828 } sequenceduration 1.966667 } } channel "gesture" { } channel "head" { } channel "face" { } channel "temp" { } faceposermodel "models\vortigaunt.mdl" } actor "vort_calvary_1" { channel "audio" { } channel "look at" { } channel "move to " { } channel "face to" { } channel "sequence" { } channel "postures" { } channel "gestures" { } channel "trigger" { event firetrigger "2 - monitor on" { time -2.989823 -1.000000 param "2" } } channel "NULL" { } faceposermodel "models\vortigaunt.mdl" } actor "vort_calvary_2" { channel "audio" { } channel "look at" { } channel "move to" { } channel "face to" { } faceposermodel "models\vortigaunt.mdl" } mapname "maps\ep1_citadel_00.bsp" scalesettings { "CChoreoView" "46" "ExpressionTool" "38" "RampTool" "76" "GestureTool" "50" "SceneRampTool" "100" } fps 60 snap off ignorePhonemes off