// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_02.al_car_callback01"
    {
      time 0.393287 2.424988
      param "ep_02.al_car_crazy08"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "face to"
  {
  }
  channel "look at"
  {
    event lookat "!player"
    {
      time 0.073998 2.901506
      param "!player"
      event_ramp
      {
        0.6188 0.9499
        2.2073 0.9471
      }
    }
  }
  channel "move to"
  {
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
  }
  channel "facial"
  {
    event flexanimation "Facial Animation"
    {
      time 0.021506 2.876344
      param ""
      flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
      {
        "inner_raiser" combo 
        {
          0.3639 0.7900
          1.1488 0.9723
          1.5077 0.4000
          1.6625 0.3900
          2.5000 0.3900
        }
        {
          0.3639 0.5000
          1.1488 0.5000
          1.5077 0.5000
        }
        "outer_raiser" combo 
        {
          0.3639 0.2400
          1.1488 0.2954
          1.5077 0.7000
          1.6875 0.7300
          2.3844 0.6700
          2.4906 0.5900
        }
        {
          0.3639 0.5000
          1.1488 0.5000
          1.5077 0.8000
        }
        "lowerer" combo 
        {
          0.3639 0.0000
          1.1488 0.0000
          1.5077 0.6200
          1.6875 0.6400
          2.2688 0.6200
          2.4188 0.5600
        }
        {
          0.3639 0.5000
          1.1488 0.5000
          1.5077 0.5000
        }
      }
    }
  }
  channel "Trigger"
  {
  }
  faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}

mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
  "CChoreoView" "62"
  "SceneRampTool" "100"
  "RampTool" "26"
  "ExpressionTool" "64"
  "GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off