// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_02.al_car_startle04"
    {
      time 0.382534 1.470856
      param "ep_02.al_car_startle04"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "face to"
  {
  }
  channel "look at"
  {
  }
  channel "move to"
  {
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
  }
  channel "facial"
  {
    event flexanimation "Facial Animation"
    {
      time 0.021505 2.897850
      param ""
      flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
      {
        "inner_raiser" combo 
        {
          1.0063 0.0000
          1.2563 0.4800
          1.5437 0.6000
          1.9906 0.5300
          2.4969 0.0000
          2.7500 0.0000
        }
        {
          1.2563 0.5000
        }
        "outer_raiser" combo 
        {
          0.3424 0.5100
          0.4500 0.5300
          0.8938 0.5200
          1.0156 0.4500
          1.2563 0.0000
        }
        {
          0.3424 0.5000
          1.2563 0.5000
        }
        "lowerer" combo 
        {
          0.3424 0.7600
          0.6438 0.9200
          1.2563 0.7400
          1.3656 0.7000
          2.2938 0.6900
          2.4125 0.6500
        }
        {
          0.3424 0.5000
          1.2563 0.5000
        }
      }
    }
  }
  channel "Trigger"
  {
  }
  faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}

mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
  "CChoreoView" "62"
  "SceneRampTool" "100"
  "RampTool" "26"
  "ExpressionTool" "64"
  "GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off