// Choreo version 1 actor "Alyx" { channel "audio" { } channel "face to" { } channel "look at" { event lookat "!player" { time 0.071378 2.268856 param "!player" event_ramp { 0.6572 0.9499 1.4311 0.9471 } } } channel "move to" { } channel "Postures" { event gesture "a_p_buggy_look" { time 0.037037 2.260367 param "a_p_buggy_look" event_ramp { 0.2200 0.2564 1.7519 0.2369 } } } channel "Gestures" { } channel "facial" { event flexanimation "facial" { time 0.072558 2.225496 param "" flexanimations samples_use_time { "lid_tightener" combo { 0.9150 0.0000 0.9925 1.0000 1.2130 1.0000 1.4005 0.0000 } { 0.8525 1.0000 1.3950 1.0000 } "lid_closer" combo { 0.8525 0.0000 0.8975 1.0000 1.2330 1.0000 1.4155 0.0200 } { 0.6475 0.5000 0.8625 1.0000 } "inner_raiser" combo { 0.5350 0.0400 0.8641 0.2200 } { 0.5366 0.1900 1.0650 0.1600 1.5750 0.1800 } "outer_raiser" combo { 0.5600 0.0700 0.8593 0.3700 } { 0.5717 0.2500 1.0775 0.2300 1.5675 0.2500 } "lowerer" combo { 0.8314 0.0000 0.9715 0.8500 0.9975 0.8900 1.2467 0.8700 1.2683 0.8500 1.6592 0.0000 } { 0.7971 1.0000 1.3739 1.0000 } "cheek_raiser" combo { 0.8753 0.0000 1.0396 0.3800 1.2625 0.3700 1.6027 0.0000 } { 0.8253 1.0000 1.2994 1.0000 } "corner_puller" combo { 0.5050 0.0800 0.8762 0.6700 } { 0.6462 1.0000 } "mouth_sideways" range -1.0 1.0 { 0.8762 0.4100 } "head_updown" range 15.0 -15.0 { 0.4865 0.3900 0.7750 0.3900 0.9656 0.3300 1.3708 0.4600 } "head_tilt" range 15.0 -15.0 { 0.4834 0.6700 0.7906 0.6700 0.9719 0.8200 1.4619 0.6000 } } } } channel "Trigger" { event generic "AI_AIM" { time 0.037037 2.291895 param "AI_AIM" param2 "!player" } } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "GestureTool" "100" "ExpressionTool" "80" "RampTool" "26" "SceneRampTool" "100" "CChoreoView" "70" } fps 60 snap off