// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_02.griggs_coming01"
    {
      time 0.147748 1.257861
      param "ep_02.griggs_coming01"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_02.griggs_coming02"
    {
      time 0.992793 1.933133
      param "ep_02.griggs_coming02"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
  }
  channel "move to "
  {
  }
  channel "face to"
  {
  }
  channel "sequence"
  {
    active "0"
  }
  channel "postures"
  {
  }
  channel "bodygestures"
  {
  }
  channel "headges"
  {
  }
  channel "gestures"
  {
  }
  channel "face"
  {
  }
  channel "trigger"
  {
  }
  faceposermodel "models\alyx.mdl"
}

actor "vort"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "move to "
  {
    active "0"
  }
  channel "face to"
  {
  }
  channel "posture"
  {
  }
  channel "seq"
  {
  }
  channel "bodygesture"
  {
  }
  channel "headgesture"
  {
  }
  channel "gesture"
  {
  }
  channel "head"
  {
  }
  channel "face"
  {
  }
  channel "AI"
  {
  }
  faceposermodel "models\vortigaunt.mdl"
}

actor "vort_calvary_actor"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "move to "
  {
  }
  channel "face to"
  {
  }
  channel "postures"
  {
  }
  channel "bodygesture"
  {
  }
  channel "headgesture"
  {
  }
  channel "gesture"
  {
  }
  channel "head"
  {
  }
  channel "face"
  {
  }
  channel "temp"
  {
  }
  faceposermodel "models\vortigaunt.mdl"
}

actor "vort_calvary_1"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "move to "
  {
  }
  channel "face to"
  {
  }
  channel "sequence"
  {
  }
  channel "postures"
  {
  }
  channel "gestures"
  {
  }
  channel "trigger"
  {
  }
  channel "NULL"
  {
  }
  faceposermodel "models\vortigaunt.mdl"
}

actor "vort_calvary_2"
{
  channel "audio"
  {
  }
  channel "look at"
  {
  }
  channel "move to"
  {
  }
  channel "face to"
  {
  }
  faceposermodel "models\vortigaunt.mdl"
}

mapname "maps\ep1_citadel_00.bsp"
scalesettings
{
  "CChoreoView" "74"
  "ExpressionTool" "38"
  "RampTool" "76"
  "GestureTool" "50"
  "SceneRampTool" "100"
}
fps 60
snap off