// Choreo version 1
event section "pause"
{
  time 3.291667 -1.000000
  param "noaction"
}
event section "pause"
{
  time 15.333334 -1.000000
  param "noaction"
}
event section "pause"
{
  time 8.000000 -1.000000
  param "noaction"
}
actor "cit_hall_walk4"
{
  channel "audio"
  {
    event speak "npc_citizen.heydoc02"
    {
      time 3.250000 3.704286
      param "npc_citizen.heydoc02"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
    event lookat "cit_class_teacher"
    {
      time 11.083333 17.041668
      param "cit_class_teacher"
    }
  }
  channel "move to"
  {
    event moveto "mark_cit_late_class_1"
    {
      time 8.298611 17.861115
      param "mark_cit_late_class_1"
      param2 "Run"
      resumecondition
    }
    event moveto "mark_cit_outdoor_2"
    {
      time 4.131945 9.736113
      param "mark_cit_outdoor_2"
      param2 "Run"
      resumecondition
    }
    event moveto "mark_cit_outdoor_1"
    {
      time 0.444444 5.048614
      param "mark_cit_outdoor_1"
      param2 "Run"
      resumecondition
    }
  }
  channel "faceTo"
  {
    event face "cit_class_teacher"
    {
      time 11.187500 17.125000
      param "cit_class_teacher"
    }
  }
  channel "Postures"
  {
  }
  channel "bodygestures"
  {
  }
  channel "Gestures"
  {
  }
  channel "headf"
  {
  }
  channel "facial"
  {
  }
  channel "eyes"
  {
  }
  channel "Trigger"
  {
    event firetrigger "1. open door"
    {
      time 0.229167 -1.000000
      param "1"
    }
    event firetrigger "2. close door"
    {
      time 8.666668 -1.000000
      param "2"
    }
  }
  channel "temp"
  {
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

mapname "maps\d1_eli\d1_eli_01_actormarks.bsp"
scalesettings
{
  "CChoreoView" "32"
  "ExpressionTool" "40"
  "GestureTool" "100"
  "RampTool" "42"
  "SceneRampTool" "100"
}
fps 60
snap off