// Choreo version 1
actor "!Target1"
{
  channel "Audio"
  {
    event speak "ready2"
    {
      time 0.073334 0.830590
      param "npc_citizen.okimready02"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "Expression"
  {
    event flexanimation "face"
    {
      time 0.013333 0.933333
      param ""
      flexanimations samples_use_time
      {
        "lid_tightener"         combo        
        {
          0.0444 0.3000
          0.1981 0.5200
          0.4383 0.5800
          0.8549 0.4900
        }
        {
          0.0636 0.5000
          0.0664 0.5000
        }
        "lowerer"         combo        
        {
          0.0664 0.3900
          0.2266 0.6200
          0.4213 0.6900
          0.6660 0.6600
        }
        {
          0.0664 0.5000
        }
        "cheek_raiser"         combo        
        {
          0.0778 0.4800
          0.1962 0.4200
          0.4956 0.2700
          0.5981 0.5400
        }
        {
          0.0778 0.5000
        }
        "wrinkler"        
        {
          0.0778 0.5300
          0.2209 0.3400
          0.5023 0.1400
          0.5990 0.3800
        }
        "head_updown"         range 15.0 -15.0        
        {
          0.0971 0.6333
          0.2124 0.5033
          0.4583 0.4817
          0.5607 0.5683
          0.6796 0.5467
        }
        "head_tilt"         range 15.0 -15.0        
        {
          0.0989 0.4640
          0.2171 0.5120
          0.6224 0.4880
        }
      }
    }
  }
  channel "Gestures"
  {
  }
  channel "Look"
  {
    event lookat "Lookatplayer"
    {
      time 0.006667 0.953335
      param "!player"
      event_ramp
      {
        0.0271 0.2064
        0.0593 0.5317
        0.1070 0.9166
        0.1314 0.9921
        0.6170 1.0000
        0.8244 1.0000
        0.8664 0.7897
        0.8955 0.5198
        0.9252 0.2024
      }
    }
  }
  channel "head"
  {
  }
}

scalesettings
{
  "CChoreoView" "100"
  "SceneRampTool" "100"
  "ExpressionTool" "218"
  "RampTool" "172"
  "GestureTool" "100"
}
fps 60
snap off