// Choreo version 1 event stoppoint "done" { time 18.253336 -1.000000 param "noaction" } event loop "loop" { time 17.906670 -1.000000 param "0.500000" loopcount "-1" } actor "npc_vort_gun" { channel "look at" { event lookat "!player" { time 0.613333 8.099999 param "player" event_ramp { 0.4620 0.9714 3.6660 0.9948 5.4806 1.0000 6.6786 0.9870 } } event lookat "!player" { time 11.253333 15.299998 param "!player" event_ramp { 0.9840 0.9584 3.3873 0.9818 } } event lookat "!target2 - boat" { time 15.146667 17.580000 param "!target2" event_ramp { 0.7260 0.9688 1.7440 0.9507 } } event lookat "!target2 - boat" { time 8.066668 11.313334 param "!target2" event_ramp { 0.7300 0.9636 2.5113 0.9689 } } } channel "face to" { event face "!player" { time 12.239999 15.593331 param "!player" event_ramp { 0.2820 0.0702 1.1940 0.0936 2.0763 0.0910 2.3667 0.0806 2.6954 0.0624 } } event face "!player" { time 1.346666 8.286666 param "!player" event_ramp { 0.2820 0.0831 1.1940 0.1065 2.3000 0.1039 4.9480 0.1195 6.2820 0.0909 } } } } mapname "maps\d1_canals_08a.bsp" scalesettings { "CChoreoView" "50" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "100" "SceneRampTool" "100" } fps 60 snap off