// Choreo version 1
event section "pause"
{
  time 4.666667 -1.000000
  param "noaction"
}
event loop "loop"
{
  time 18.958334 -1.000000
  param "10.000000"
  loopcount "-1"
}
actor "cit_hall_supervisor_1"
{
  channel "audio"
  {
  }
  channel "look at"
  {
    event lookat "mark_look_monitors_garage_1"
    {
      time 0.125000 20.125000
      param "mark_look_monitors_garage_1"
      event_ramp
      {
        1.5524 0.9220
        19.5286 0.9248
      }
    }
  }
  channel "move to"
  {
    event moveto "mark_cit_monitors_1"
    {
      time 0.923611 7.194446
      param "mark_cit_monitors_1"
      resumecondition
    }
  }
  channel "faceTo"
  {
    event face "mark_look_monitors_garage_1"
    {
      time 4.812500 21.645834
      param "mark_look_monitors_garage_1"
    }
  }
  channel "Postures"
  {
  }
  channel "bodygestures"
  {
  }
  channel "Gestures"
  {
  }
  channel "headf"
  {
  }
  channel "facial"
  {
  }
  channel "eyes"
  {
  }
  channel "Trigger"
  {
    active "0"
  }
  channel "temp"
  {
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

actor "cit_hall_supervisor_2"
{
  channel "audio"
  {
  }
  channel "look at"
  {
    event lookat "mark_look_monitors_garage_1"
    {
      time 0.125000 21.000000
      param "mark_look_monitors_garage_1"
      event_ramp
      {
        1.4381 0.9276
        19.9048 0.9526
      }
    }
  }
  channel "move to"
  {
    event moveto "mark_cit_monitors_2"
    {
      time 2.548611 7.784723
      param "mark_cit_monitors_2"
      param2 "Walk"
      resumecondition
    }
  }
  channel "face to"
  {
    event face "mark_look_monitors_garage_1"
    {
      time 4.791667 19.895834
      param "mark_look_monitors_garage_1"
    }
  }
  channel "postures"
  {
  }
  channel "body"
  {
  }
  channel "gestures"
  {
  }
  channel "head"
  {
  }
  channel "facial"
  {
  }
  channel "triggers"
  {
  }
  faceposermodel "U:\hl2\hl2\models\Eli.mdl"
}

mapname "maps\d1_eli\d1_eli_01_actormarks.bsp"
scalesettings
{
  "CChoreoView" "32"
  "ExpressionTool" "40"
  "GestureTool" "100"
  "RampTool" "42"
  "SceneRampTool" "100"
}
fps 60
snap off