// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_01.al_thanksdog"
    {
      time 0.426667 1.475919
      param "ep_01.al_thanksdog"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
    event lookat "!player"
    {
      time 0.040000 2.193333
      param "!player"
      event_ramp 
      {
        0.6731 0.9212
        1.6311 0.8838
      }
    }
  }
  channel "faceTo"
  {
  }
  channel "move to"
  {
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
    event gesture "NULL"
    {
      time 0.000000 0.646667
      param ""
    }
    event gesture "1"
    {
      time 0.080000 2.733333
      param "A_bg_acc_side_rt"
      event_ramp 
      {
        0.2923 0.3920
        0.4577 0.4874
        0.6231 0.4925
        1.4226 0.4874
        1.6187 0.4874
        1.8456 0.4171
      }
      absolutetags playback_time
      {
        "apex" 0.076285
        "extreme" 0.228855
        "loop" 0.533995
        "end" 0.699279
      }
      absolutetags shifted_time
      {
        "apex" 0.072289
        "extreme" 0.216867
        "loop" 0.506024
        "end" 0.662651
      }
      sequenceduration 2.800000
    }
  }
  channel "bodyaccents"
  {
  }
  channel "Trigger"
  {
  }
  channel "armpose"
  {
  }
  channel "facial"
  {
    event flexanimation "face"
    {
      time 0.133333 2.833333
      param ""
      flexanimations samples_use_time
      {
        "corner_puller" combo 
        {
          0.6733 0.5500
          0.7978 0.5600
          1.7579 0.5700
          1.8904 0.5500
        }
        {
          0.6733 0.5000
        }
        "stretcher" combo 
        {
          0.6733 0.1300
          1.7574 0.1300
        }
        {
          0.6733 0.5000
        }
      }
    }
  }
  channel "head"
  {
  }
  channel "seq"
  {
  }
  channel "interrupt"
  {
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
  "CChoreoView" "50"
  "ExpressionTool" "86"
  "GestureTool" "100"
  "RampTool" "52"
  "SceneRampTool" "100"
}
fps 60
snap off