// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_nearmiss03" { time 0.533072 2.053525 param "ep_02.al_car_nearmiss03" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.030987 2.632689 param "!player" event_ramp { 0.3418 0.9499 2.1738 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.010753 2.618280 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3002 0.3600 0.8875 0.3800 1.0219 0.4900 1.1782 0.8200 1.2625 0.8700 1.5063 0.8600 1.7438 0.4400 2.2781 0.3100 } { 0.3002 0.5000 1.1782 0.5000 } "outer_raiser" combo { 0.3002 0.4300 1.1782 0.4196 2.2063 0.4000 } { 0.3002 0.5000 1.1782 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off