// Choreo version 1 event section "pause till alyx is by dog" { time 0.808642 -1.000000 param "noaction" } actor "Alyx" { channel "audio" { event speak "ep_02.al_str_dogthank" { time 0.129630 1.922578 param "ep_02.al_str_dogthank" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.al_str_gunship01" { time 2.308642 3.264674 param "ep_02.al_str_gunship01" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.al_str_gunship02" { time 3.370371 4.815836 param "ep_02.al_str_gunship02" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.al_str_whatagoodboy" { time 5.487655 6.930830 param "ep_02.al_str_whatagoodboy" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.al_str_youknowway" { time 7.296297 9.341014 param "ep_02.al_str_youknowway" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.al_str_comeong" { time 10.679013 11.636587 param "ep_02.al_str_comeong" fixedlength cctype "cc_master" cctoken "" } } channel "lookat" { event face "look at Dog" { time 0.030864 3.012345 param "dog" event_ramp { 0.4720 1.0000 2.4980 0.9819 } } event face "look at player" { time 3.259259 6.506172 param "!player" event_ramp { 0.5040 0.9711 2.5100 0.9747 } } event face "look at Dog" { time 6.703703 9.981481 param "dog" event_ramp { 0.4720 1.0000 2.7943 0.9819 } } event face "look at player" { time 10.197531 13.197531 param "!player" event_ramp { 0.5040 0.9711 2.2631 0.9747 } } } } scalesettings { "CChoreoView" "20" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "SceneRampTool" "100" } fps 60 snap off