// Choreo version 1 event section "wait till alyx reaches the gate" { time 0.884616 -1.000000 param "noaction" } actor "Alyx" { channel "move to" { event moveto "move to dog by gate" { time -0.051282 3.948718 param "alyx_dogatgate_moveto" param2 "Run" resumecondition } } channel "face to" { event face "face player" { time 3.000000 5.000000 param "!player" event_ramp { 0.4660 0.9892 } } event face "face dog" { time 1.000000 3.000000 param "dog" event_ramp { 0.4300 0.9783 } } } channel "triggers" { } channel "audio" { event speak "gooddoggie" { time 0.987180 2.672531 param "ep_02.al_str_gooddoggie" fixedlength cctype "cc_master" cctoken "" } } channel "lookat" { event lookat "look at dog" { time 1.000000 3.000000 param "dog" } event lookat "look at player" { time 3.000000 5.000000 param "!player" } } } scalesettings { "CChoreoView" "52" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "SceneRampTool" "100" } fps 60 snap off