// Choreo version 1 event loop "loop" { time 8.093750 -1.000000 param "7.000000" loopcount "-1" } actor "!target1" { channel "audio" { event speak "ep_02.cpt_battle_entrust01" { time 0.273925 1.015943 param "ep_02.cpt_battle_comecloser02" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look at player" { time 0.015873 8.410556 param "!player" event_ramp { 0.3313 1.0000 8.1221 1.0000 } } } channel "moveto" { event moveto "sawmill_briefing_stand_forward" { time 0.609524 1.371429 param "sawmill_briefing_stand_forward" param2 "walk_all_Moderate" distancetotarget 141.00 } } channel "faceTo" { event face "face player" { time 0.021739 8.412526 param "!player" event_ramp { 0.3857 0.9856 8.0953 0.9856 } } } channel "Trigger" { } channel "body" { } channel "Gestures" { event gesture "g_preRaid_Beckon" { time 0.037500 2.723215 param "g_preRaid_Beckon" absolutetags playback_time { "apex" 0.202005 "accent" 0.378760 "loop" 0.656518 "end" 0.732270 } absolutetags shifted_time { "apex" 0.275862 "accent" 0.517241 "loop" 0.896552 "end" 1.034483 } sequenceduration 1.966667 } } faceposermodel "U:\DEV\main\game\ep2\models\Humans\Group03\Male_04.mdl" } actor "!target2" { channel "audio" { event speak "npc_citizen.docfreeman01" { time 2.910417 3.715134 param "npc_citizen.docfreeman01" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look at player" { time 1.796033 8.398511 param "!player" event_ramp { 0.2458 0.8556 6.2758 0.9422 } } event lookat "sawmill_citizen_start_1" { time 0.327381 2.183928 param "sawmill_citizen_start_1" event_ramp { 0.0786 0.0478 0.3786 0.6128 0.5429 0.6993 1.3928 0.6902 1.5214 0.6036 1.8143 0.0319 } } } channel "face to" { event face "face player" { time 0.336905 8.409822 param "!player" event_ramp { 0.4929 0.6159 7.6611 0.6003 } } } channel "postures" { } channel "Gestures" { } } actor "!target3" { channel "look at" { event lookat "look at player" { time 0.049306 8.280754 param "!player" event_ramp { 0.2542 0.9747 7.9366 0.9856 } } } channel "Gestures" { } channel "audio" { } channel "face to" { event face "face player" { time 0.059524 8.275298 param "!player" event_ramp { 0.5000 0.5947 7.6057 0.5822 } } } } actor "!target4" { channel "look at" { event lookat "look at player" { time 0.032439 8.238095 param "!player" event_ramp { 0.3929 0.9856 7.8152 0.9928 } } } channel "gestures" { } channel "audio" { } channel "face to" { event face "sawmill_citizen_start_1" { time 2.874702 8.404168 param "sawmill_citizen_start_1" event_ramp { 0.2353 0.1412 0.6000 0.6583 1.0000 0.7928 "curve_easein_to_curve_easeout" 5.5295 0.8200 "curve_easein_to_curve_easeout" } lockbodyfacing } event face "sawmill_citizen_start_3" { time 0.000000 2.866667 param "sawmill_citizen_start_3" } } } mapname "maps\ep2_outland_06.bsp" scalesettings { "CChoreoView" "140" "ExpressionTool" "94" "GestureTool" "100" "RampTool" "68" "SceneRampTool" "100" } fps 60 snap off ignorePhonemes off