//============================================================================= // // Purpose: Half-Life 2 mod game definition file (.fgd) // Defines new entities for the flaregun weapon // //============================================================================= @include "halflife2.fgd" @PointClass base(Item) studio("models/items/boxflares.mdl")= item_box_flare_rounds : "Box of Flare Rounds" [] @PointClass base(Weapon) studio("models/weapons/w_pistol.mdl") = weapon_flaregun : "Flaregun" []