// Choreo version 1
event section "pause"
{
  time 3.200000 -1.000000
  param "noaction"
}
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_01.al_ugh01"
    {
      time 3.711110 4.469840
      param "ep_01.al_ugh01"
      param2 ".33"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_strippedforparts01"
    {
      time 5.977778 7.150340
      param "ep_01.al_deadoffeasy01"
      param2 ".72"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_traitor"
    {
      time 11.888888 12.303854
      param "ep_01.al_traitor01"
      param2 ".7"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_strippedforparts02"
    {
      time 7.577777 8.892811
      param "ep_01.al_deadoffeasy02"
      param2 ".45"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_thinkwecangetthru"
    {
      time 0.222223 1.472540
      param "ep_01.al_getthruhere01"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_traitor"
    {
      time 12.888888 13.490135
      param "ep_01.al_traitor02"
      param2 ".7"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
    event speak "ep_01.al_thinkwecangetthru"
    {
      time 2.200001 2.913878
      param "ep_01.al_getthruhere02"
      param2 "0.25"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "look at"
  {
    event lookat "mark_look_soldier_body_1"
    {
      time 2.400002 16.988886
      param "!target2"
      event_ramp
      {
        0.4120 0.6724
        0.5520 0.7960
        1.0333 0.9368
        1.6333 0.9926
        2.5222 0.9963
        9.2633 0.9888
        12.9444 0.9814
        13.7990 0.9517
        14.0269 0.9271
        14.5169 0.0439
        14.5889 0.0000
      }
    }
    event lookat "!player"
    {
      time 17.377781 19.633333
      param "!player"
      event_ramp
      {
        0.4120 0.6724
        0.5520 0.7960
        1.6936 0.8132
        2.0916 0.8017
        2.1836 0.8017
        2.2556 0.7902
      }
    }
    event lookat "target_alyx_lead_platform_1a"
    {
      time 0.044445 2.944445
      param "target_alyx_lead_platform_1a"
      event_ramp
      {
        0.8091 0.9621
        2.3233 0.9661
      }
    }
  }
  channel "moveto"
  {
    event moveto "mark_al_soldier_body_1"
    {
      time 0.088889 4.544446
      param "!target1"
      param2 "Run"
      resumecondition
    }
    event moveto "mark_al_soldier_ledge_1"
    {
      time 13.533334 15.166668
      param "mark_al_soldier_ledge_1"
    }
  }
  channel "face to"
  {
    event face "mark_look_soldier_body_1"
    {
      time 4.355556 18.122223
      param "!target2"
      event_ramp
      {
        0.4880 0.6707
        1.2180 0.9840
        12.8291 0.9920
      }
    }
    event face "!player"
    {
      time 17.911112 19.700001
      param "!player"
      event_ramp
      {
        0.0000 0.0000
        0.2182 0.0929
        1.1000 0.9182
        1.4364 0.9851
        1.6909 0.9888
        1.7889 0.9703
      }
    }
  }
  channel "Trigger"
  {
    event firetrigger "trigger alyx_kickSoldier_SS"
    {
      time 11.966667 -1.000000
      param "1"
    }
    event generic "point"
    {
      time 0.155556 3.144445
      param "AI_AIM"
      param2 "target_alyx_lead_platform_1a"
    }
  }
  channel "Postures"
  {
    event gesture "NULL"
    {
      time 0.000000 15.499999
      param ""
    }
    event gesture "lookDown"
    {
      time 14.488886 17.855549
      param "p_lookLedge01"
      absolutetags playback_time
      {
        "apex" 0.177774
        "loop" 0.427976
        "end" 0.875704
      }
      absolutetags shifted_time
      {
        "apex" 0.275862
        "loop" 0.517241
        "end" 0.689655
      }
      sequenceduration 1.966667
    }
  }
  channel "bodyaccent"
  {
  }
  channel "Gestures"
  {
    event gesture "point"
    {
      time 0.311111 3.088889
      param "a_g_point"
      absolutetags playback_time
      {
        "in" 0.196981
        "loop" 0.483871
        "end" 0.656604
        "out" 0.806452
      }
      absolutetags shifted_time
      {
        "in" 0.169811
        "loop" 0.471698
        "end" 0.566038
        "out" 0.716981
      }
      sequenceduration 1.800000
    }
    event gesture "NULL"
    {
      time 0.000000 0.300000
      param "NULL"
    }
  }
  channel "armpose"
  {
  }
  channel "head"
  {
  }
  channel "facial"
  {
  }
  channel "sequence"
  {
    event sequence "NULL"
    {
      time 12.066666 13.066666
      param "alyx_kickSoldier"
      fixedlength
    }
  }
  faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}

mapname "maps\d2_prison\07_actormarks.bsp"
scalesettings
{
  "CChoreoView" "30"
  "SceneRampTool" "100"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "RampTool" "22"
}
fps 60
snap off