// Choreo version 1 actor "!target1" { channel "audio" { event speak "ep_02.cpt_battle_entrust01" { time 0.465592 1.207610 param "ep_02.cpt_battle_comecloser02" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look at player" { time 0.015873 2.535717 param "!player" event_ramp { 0.3313 1.0000 2.2473 1.0000 } } } channel "faceTo" { event face "face player" { time 0.021739 2.515567 param "!player" event_ramp { 0.3857 0.9856 2.1983 0.9856 } } } channel "Trigger" { } channel "Gestures" { event gesture "g_wave" { time 0.200000 2.500000 param "g_wave" absolutetags playback_time { "in" 0.352941 "loop" 0.779412 "end" 0.794118 "out" 0.808824 } absolutetags shifted_time { "in" 0.352941 "loop" 0.779412 "end" 0.794118 "out" 0.808824 } } } faceposermodel "models\humans\group01\male_07.mdl" } mapname "maps\ep2_outland_06.bsp" scalesettings { "CChoreoView" "160" "ExpressionTool" "94" "GestureTool" "100" "RampTool" "28" "SceneRampTool" "100" } fps 60 snap off ignorePhonemes off