// Choreo version 1
actor "!Target1"
{
  channel "Audio"
  {
    event speak "hurt1"
    {
      time 0.073333 0.934535
      param "npc_citizen.imhurt01"
      fixedlength
    }
  }
  channel "head1"
  {
    event flexanimation "head"
    {
      time 0.020000 1.099999
      param ""
      flexanimations samples_use_time
      {
        "inner_raiser"         combo        
        {
          0.1484 0.4000
          0.7666 0.4000
        }
        {
          0.1484 0.5000
          0.7666 0.5000
        }
        "outer_raiser"         combo        
        {
          0.1484 0.0000
          0.7666 0.0000
        }
        {
          0.1484 0.5000
          0.7666 0.5000
        }
        "lowerer"         combo        
        {
          0.1484 0.2400
          0.7666 0.2400
        }
        {
          0.1484 0.5000
          0.7666 0.5000
        }
        "cheek_raiser"         combo        
        {
          0.1484 0.7500
          0.7666 0.7500
        }
        {
          0.1484 0.5000
          0.7666 0.5000
        }
        "wrinkler"        
        {
          0.1484 0.4100
          0.7666 0.4100
        }
        "part"         combo        
        {
          0.1484 0.1600
          0.7666 0.1600
        }
        {
          0.1484 0.5000
          0.7666 0.5000
        }
        "head_rightleft"         range 30.0 -30.0        
        {
          0.1490 0.5300
          0.7959 0.4400
        }
        "head_updown"         range 35.0 -30.0        
        {
          0.1114 0.6100
          0.3147 0.5200
          0.7666 0.4300
        }
        "head_tilt"         range 18.0 -18.0        
        {
          0.1484 0.4400
          0.3507 0.4500
          0.7666 0.4700
        }
      }
    }
  }
  channel "Gestures"
  {
  }
  channel "Look"
  {
    event lookat "Lookatplayer"
    {
      time 0.033334 1.086668
      param "!player"
      event_ramp
      {
        0.0585 0.2183
        0.2488 0.9166
        0.5390 1.0000
        0.8171 0.9206
        1.0062 0.2024
      }
    }
  }
  channel "face"
  {
    event flexanimation "face"
    {
      time 0.020000 1.120000
      param ""
      flexanimations samples_use_time
      {
        "lid_raiser"         combo        
        {
          0.2024 0.0000
        }
        {
          0.2024 0.5000
        }
        "lid_tightener"         combo        
        {
          0.2024 0.5700
        }
        {
          0.2024 0.5000
        }
        "inner_raiser"         combo        
        {
          0.2024 0.0000
          0.6386 0.1000
        }
        {
          0.2024 0.5000
          0.6386 0.5000
          0.8521 0.5000
        }
        "outer_raiser"         combo        
        {
          0.2024 0.7000
          0.6386 0.0000
          0.8521 0.0000
        }
        {
          0.2024 0.5000
          0.6386 0.5000
          0.8521 0.5000
        }
        "lowerer"         combo        
        {
          0.2024 0.6900
          0.6386 0.1300
          0.8521 0.2400
        }
        {
          0.2024 0.5000
          0.6386 0.5000
          0.8521 0.5000
        }
        "cheek_raiser"         combo        
        {
          0.2024 1.0000
          0.8521 0.7500
        }
        {
          0.2024 0.5000
          0.8521 0.5000
        }
        "wrinkler"        
        {
          0.2024 0.3100
          0.8521 0.4100
        }
        "upper_raiser"         combo        
        {
          0.2024 0.1900
        }
        {
          0.2024 0.5000
        }
        "corner_puller"         combo        
        {
          0.2024 0.0000
        }
        {
          0.2024 0.5000
        }
        "corner_depressor"         combo        
        {
          0.2024 0.2100
        }
        {
          0.2024 0.5000
        }
        "part"         combo        
        {
          0.2024 0.3900
          0.8521 0.1600
        }
        {
          0.2024 0.5000
          0.8521 0.5000
        }
      }
    }
  }
}

scalesettings
{
  "CChoreoView" "100"
  "SceneRampTool" "100"
  "ExpressionTool" "92"
  "RampTool" "82"
  "GestureTool" "100"
}
fps 60
snap off