source-sdk-2013-mapbase/sp/game/ep2/Scenes/episode_2/al_dog_backtobase.vcd
Jørgen P. Tjernø b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00

115 lines
2.0 KiB
Plaintext

// Choreo version 1
event section "pause till alyx is by dog"
{
time 0.808642 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "ep_02.al_str_dogthank"
{
time 0.129630 1.922578
param "ep_02.al_str_dogthank"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.al_str_gunship01"
{
time 2.308642 3.264674
param "ep_02.al_str_gunship01"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.al_str_gunship02"
{
time 3.370371 4.815836
param "ep_02.al_str_gunship02"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.al_str_whatagoodboy"
{
time 5.487655 6.930830
param "ep_02.al_str_whatagoodboy"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.al_str_youknowway"
{
time 7.296297 9.341014
param "ep_02.al_str_youknowway"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.al_str_comeong"
{
time 10.679013 11.636587
param "ep_02.al_str_comeong"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "lookat"
{
event face "look at Dog"
{
time 0.030864 3.012345
param "dog"
event_ramp
{
0.4720 1.0000
2.4980 0.9819
}
}
event face "look at player"
{
time 3.259259 6.506172
param "!player"
event_ramp
{
0.5040 0.9711
2.5100 0.9747
}
}
event face "look at Dog"
{
time 6.703703 9.981481
param "dog"
event_ramp
{
0.4720 1.0000
2.7943 0.9819
}
}
event face "look at player"
{
time 10.197531 13.197531
param "!player"
event_ramp
{
0.5040 0.9711
2.2631 0.9747
}
}
}
}
scalesettings
{
"CChoreoView" "20"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off