source-sdk-2013-mapbase/src/game/server/server_mapbase_hl2.vpc

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//-----------------------------------------------------------------------------
// SERVER_MAPBASE_HL2.VPC
//
// Project Base Script
//-----------------------------------------------------------------------------
$Project
{
$Folder "Source Files"
{
$Folder "Mapbase"
{
$File "$SRCDIR\game\shared\mapbase\vscript_funcs_hl2.cpp" [$MAPBASE_VSCRIPT]
$File "mapbase\ai_grenade.cpp"
$File "mapbase\ai_grenade.h"
$File "mapbase\weapon_custom_hl2.cpp"
}
$Folder "HL2 DLL"
{
// Original stunstick files are conditional'd out in the HL2 VPCs
$File "$SRCDIR\game\shared\hl2mp\weapon_stunstick.cpp"
$File "$SRCDIR\game\shared\hl2mp\weapon_stunstick.h"
}
$Folder "HL2MP"
{
$Folder "Weapons"
{
$File "hl2mp\grenade_satchel.cpp"
$File "hl2mp\grenade_satchel.h"
$File "hl2mp\grenade_tripmine.cpp"
$File "hl2mp\grenade_tripmine.h"
$File "$SRCDIR\game\shared\hl2mp\weapon_slam.cpp"
$File "$SRCDIR\game\shared\hl2mp\weapon_slam.h"
}
}
}
}