source-sdk-2013-mapbase/sp/game/ep2/Scenes/episode_2/chet_06_runsaway.vcd

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// Choreo version 1
actor "chet"
{
channel "move to"
{
event moveto "chetMovesAwayFromDoor"
{
time 4.932857 8.876908
param "!target1"
param2 "Run"
}
}
channel "debug text"
{
event generic "chet runs away"
{
time 4.929285 6.357858
param "debugtext Chet: Right. I should get back outside with the others."
}
event generic "chet says there used to be a door..."
{
time 0.553808 1.393094
param "debugtext Chet: Well, this used to be the way to get downstairs."
}
}
channel "audio"
{
}
channel "face to"
{
event face "chetFacePlayer"
{
time 0.562617 2.648331
param "!player"
event_ramp
{
0.1176 1.0000
1.9246 1.0000
}
}
}
channel "trigger"
{
event firetrigger "fastZombieScream"
{
time 4.434524 -1.000000
param "8"
}
}
channel "look at"
{
event lookat "chetLooksAtPlayer"
{
time 0.928571 1.946429
param "!player"
event_ramp
{
0.0880 0.9831
0.9240 1.0000
}
}
}
}
scalesettings
{
"CChoreoView" "98"
"RampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off