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22 lines
487 B
Plaintext
22 lines
487 B
Plaintext
// Custom melee weapon - used by npc_shadow_walker for weapon model overrides
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WeaponData
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{
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// This will be replaced in code
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"playermodel" "models/weapons/w_crowbar.mdl"
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"anim_prefix" "crowbar"
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"clip_size" "-1"
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"primary_ammo" "None"
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"secondary_ammo" "None"
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"weight" "0"
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"item_flags" "0"
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// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
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SoundData
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{
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"melee_hit_world" "Weapon_Crowbar.Melee_HitWorld"
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}
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} |