source-sdk-2013-mapbase/sp/game/mod_episodic
Joe Ludwig 53e78c503e General:
*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
2014-05-15 13:59:18 -07:00
..
cfg Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00
maps First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00
materials Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00
resource Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00
scripts Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00
shaders/fxc Added bloom shader and screenspace effect helpers as examples for the SDK. 2013-07-30 15:10:15 -07:00
detail.vbsp Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00
gameinfo.txt General: 2014-05-15 13:59:18 -07:00
lights.rad Line-ending fixes for most of the remaining files. 2013-12-03 11:57:22 -08:00