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53e78c503e
* Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. |
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.. | ||
vgui | ||
cdll_replay.cpp | ||
cdll_replay.h | ||
gamedefs.cpp | ||
gamedefs.h | ||
genericclassbased_replay.cpp | ||
genericclassbased_replay.h | ||
replay_ragdoll.cpp | ||
replay_ragdoll.h | ||
replay_screenshot.cpp | ||
replay_screenshot.h | ||
replaycamera.cpp | ||
replaycamera.h | ||
replayperformanceplaybackhandler.cpp | ||
replayperformanceplaybackhandler.h | ||
replayrenderer.cpp | ||
replayrenderer.h | ||
replayvideo.cpp | ||
replayvideo.h | ||
replayyoutubeapi_key_sdk.cpp | ||
replayyoutubeapi.cpp | ||
replayyoutubeapi.h |