source-sdk-2013-mapbase/game/episodic/Scenes/episode_1/razortrain_alyx_releaseTheRest.vcd
2025-02-18 18:59:12 +00:00

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// Choreo version 1
event section "pause"
{
time 1.301077 -1.000000
param "noaction"
}
event stoppoint "stop"
{
time 8.440861 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "ep_01.al_rolleragain"
{
time 1.451613 5.561545
param "ep_01.al_rolleragain"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_01.al_morerollers"
{
time 6.677419 8.072067
param "ep_01.al_roll_bring"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "!player"
{
time 5.756537 9.298151
param "!player"
event_ramp
{
0.3780 0.7205
0.5040 0.8384
3.0010 0.8865
3.0632 0.8723
3.1656 0.8543
}
}
event lookat "target_al_look_soldiers_1"
{
time 1.182796 5.865592
param "target_al_look_soldiers_1"
event_ramp
{
0.7077 0.9714
4.1648 0.9365
}
}
}
channel "move to"
{
event moveto "target_al_view_soldiers_1"
{
time 0.032258 2.456991
param "target_al_view_soldiers_1"
param2 "Run"
resumecondition
}
event moveto "mark_al_wait_roller_1"
{
time 6.397851 8.779572
param "mark_al_wait_roller_1"
param2 "Run"
resumecondition
}
}
channel "faceTo"
{
event face "!player"
{
time 5.462365 9.360216
param "!player"
event_ramp
{
1.4977 0.9714
3.8622 0.9619
}
}
event face "target_al_look_soldiers_1"
{
time 1.860216 2.962366
param "target_al_look_soldiers_1"
event_ramp
{
0.6500 0.9651
1.0962 0.9937
}
}
}
channel "Postures"
{
event gesture "NULL"
{
time 0.000000 6.996315
param ""
}
event gesture "NULL"
{
time 0.000000 13.125794
param ""
}
}
channel "Trigger"
{
}
channel "bodyges"
{
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 7.016722
param ""
}
event gesture "NULL"
{
time 0.000000 13.146202
param ""
}
}
channel "armpose"
{
}
channel "facial"
{
}
channel "head"
{
}
channel "seq"
{
}
channel "face to"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "62"
"ExpressionTool" "18"
"GestureTool" "100"
"RampTool" "52"
"SceneRampTool" "100"
}
fps 60
snap off