source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_11/cit_ambush_thisway.vcd
Jørgen P. Tjernø b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00

148 lines
2.4 KiB
Plaintext

// Choreo version 1
event section "pause"
{
time 4.775362 -1.000000
param "noaction"
}
actor "!Target1"
{
channel "audio"
{
event speak "npc_citizen.startle01"
{
time 3.094203 3.583092
param "npc_citizen.startle01"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.silo_reb_magsentyou"
{
time 1.260869 2.995041
param "ep_02.reb_silo_magsentyou"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.silo_reb_thruhere"
{
time 0.014492 1.139004
param "ep_02.reb_silo_thruhere"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "!player"
{
time 0.021739 0.855072
param "!player"
event_ramp
{
0.3310 0.9443
0.5723 0.9443
}
}
event lookat "mark_hunter_ambush_1"
{
time 3.702899 5.007247
param "mark_hunter_ambush_1"
event_ramp
{
0.3310 0.9443
1.0433 0.9443
}
}
event lookat "!player"
{
time 1.057971 3.246376
param "!player"
event_ramp
{
0.3310 0.9443
1.9274 0.9443
}
}
event lookat "hunter_ambush_door"
{
time 2.905797 3.985507
param "hunter_ambush_door"
event_ramp
{
0.3310 0.9443
0.8187 0.9443
}
}
}
channel "face to"
{
event face "!player"
{
time 0.014493 0.362319
param "!player"
event_ramp
{
0.0048 0.9833
}
}
event face "!player"
{
time 1.398551 3.326087
param "!player"
event_ramp
{
0.0762 0.2563
1.7593 0.2451
}
}
event face "hunter_ambush_door"
{
time 3.123189 3.905797
param "hunter_ambush_door"
event_ramp
{
0.0762 0.2535
0.6144 0.2423
}
}
}
channel "move to"
{
event moveto "mark_cit_ambush_2"
{
time 0.028986 6.043478
param "mark_cit_ambush_2"
param2 "Run"
resumecondition
forceshortmovement
}
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
}
channel "Trigger"
{
}
faceposermodel "models\humans\group01\male_01.mdl"
}
mapname "maps\ep1_c17_00.bsp"
scalesettings
{
"CChoreoView" "92"
"SceneRampTool" "100"
"RampTool" "84"
"ExpressionTool" "66"
"GestureTool" "100"
}
fps 60
snap off