source-sdk-2013-mapbase/sp/game/ep2/Scenes/outland_11/cit_hall_3.vcd
Jørgen P. Tjernø b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00

144 lines
2.1 KiB
Plaintext

// Choreo version 1
event section "pause"
{
time 4.666667 -1.000000
param "noaction"
}
event loop "loop"
{
time 18.958334 -1.000000
param "10.000000"
loopcount "-1"
}
actor "cit_hall_supervisor_1"
{
channel "audio"
{
}
channel "look at"
{
event lookat "mark_look_monitors_garage_1"
{
time 0.125000 20.125000
param "mark_look_monitors_garage_1"
event_ramp
{
1.5524 0.9220
19.5286 0.9248
}
}
}
channel "move to"
{
event moveto "mark_cit_monitors_1"
{
time 0.923611 7.194446
param "mark_cit_monitors_1"
resumecondition
}
}
channel "faceTo"
{
event face "mark_look_monitors_garage_1"
{
time 4.812500 21.645834
param "mark_look_monitors_garage_1"
}
}
channel "Postures"
{
}
channel "bodygestures"
{
}
channel "Gestures"
{
}
channel "headf"
{
}
channel "facial"
{
}
channel "eyes"
{
}
channel "Trigger"
{
active "0"
}
channel "temp"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
actor "cit_hall_supervisor_2"
{
channel "audio"
{
}
channel "look at"
{
event lookat "mark_look_monitors_garage_1"
{
time 0.125000 21.000000
param "mark_look_monitors_garage_1"
event_ramp
{
1.4381 0.9276
19.9048 0.9526
}
}
}
channel "move to"
{
event moveto "mark_cit_monitors_2"
{
time 2.548611 7.784723
param "mark_cit_monitors_2"
param2 "Walk"
resumecondition
}
}
channel "face to"
{
event face "mark_look_monitors_garage_1"
{
time 4.791667 19.895834
param "mark_look_monitors_garage_1"
}
}
channel "postures"
{
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "triggers"
{
}
faceposermodel "U:\hl2\hl2\models\Eli.mdl"
}
mapname "maps\d1_eli\d1_eli_01_actormarks.bsp"
scalesettings
{
"CChoreoView" "32"
"ExpressionTool" "40"
"GestureTool" "100"
"RampTool" "42"
"SceneRampTool" "100"
}
fps 60
snap off