mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-29 16:25:29 +03:00
584 lines
12 KiB
C++
584 lines
12 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
|
|
#if !defined(_STATIC_LINKED) || defined(SOUNDEMITTERSYSTEM_DLL)
|
|
|
|
#include "SoundEmitterSystem/isoundemittersystembase.h"
|
|
#include "interval.h"
|
|
#include "soundchars.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
struct SoundChannels
|
|
{
|
|
int channel;
|
|
const char *name;
|
|
};
|
|
|
|
// NOTE: This will need to be updated if channel names are added/removed
|
|
static SoundChannels g_pChannelNames[] =
|
|
{
|
|
{ CHAN_AUTO, "CHAN_AUTO" },
|
|
{ CHAN_WEAPON, "CHAN_WEAPON" },
|
|
{ CHAN_VOICE, "CHAN_VOICE" },
|
|
{ CHAN_ITEM, "CHAN_ITEM" },
|
|
{ CHAN_BODY, "CHAN_BODY" },
|
|
{ CHAN_STREAM, "CHAN_STREAM" },
|
|
{ CHAN_STATIC, "CHAN_STATIC" },
|
|
{ CHAN_VOICE2, "CHAN_VOICE2" },
|
|
};
|
|
|
|
struct VolumeLevel
|
|
{
|
|
float volume;
|
|
const char *name;
|
|
};
|
|
|
|
static VolumeLevel g_pVolumeLevels[] =
|
|
{
|
|
{ VOL_NORM, "VOL_NORM" },
|
|
};
|
|
|
|
struct PitchLookup
|
|
{
|
|
float pitch;
|
|
const char *name;
|
|
};
|
|
|
|
static PitchLookup g_pPitchLookup[] =
|
|
{
|
|
{ PITCH_NORM, "PITCH_NORM" },
|
|
{ PITCH_LOW, "PITCH_LOW" },
|
|
{ PITCH_HIGH, "PITCH_HIGH" },
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
struct SoundLevelLookup
|
|
{
|
|
soundlevel_t level;
|
|
char const *name;
|
|
};
|
|
|
|
// NOTE: Needs to reflect the soundlevel_t enum defined in soundflags.h
|
|
static SoundLevelLookup g_pSoundLevels[] =
|
|
{
|
|
{ SNDLVL_NONE, "SNDLVL_NONE" },
|
|
{ SNDLVL_20dB, "SNDLVL_20dB" },
|
|
{ SNDLVL_25dB, "SNDLVL_25dB" },
|
|
{ SNDLVL_30dB, "SNDLVL_30dB" },
|
|
{ SNDLVL_35dB, "SNDLVL_35dB" },
|
|
{ SNDLVL_40dB, "SNDLVL_40dB" },
|
|
{ SNDLVL_45dB, "SNDLVL_45dB" },
|
|
{ SNDLVL_50dB, "SNDLVL_50dB" },
|
|
{ SNDLVL_55dB, "SNDLVL_55dB" },
|
|
{ SNDLVL_IDLE, "SNDLVL_IDLE" },
|
|
{ SNDLVL_TALKING, "SNDLVL_TALKING" },
|
|
{ SNDLVL_60dB, "SNDLVL_60dB" },
|
|
{ SNDLVL_65dB, "SNDLVL_65dB" },
|
|
{ SNDLVL_STATIC, "SNDLVL_STATIC" },
|
|
{ SNDLVL_70dB, "SNDLVL_70dB" },
|
|
{ SNDLVL_NORM, "SNDLVL_NORM" },
|
|
{ SNDLVL_75dB, "SNDLVL_75dB" },
|
|
{ SNDLVL_80dB, "SNDLVL_80dB" },
|
|
{ SNDLVL_85dB, "SNDLVL_85dB" },
|
|
{ SNDLVL_90dB, "SNDLVL_90dB" },
|
|
{ SNDLVL_95dB, "SNDLVL_95dB" },
|
|
{ SNDLVL_100dB, "SNDLVL_100dB" },
|
|
{ SNDLVL_105dB, "SNDLVL_105dB" },
|
|
{ SNDLVL_110dB, "SNDLVL_110dB" },
|
|
{ SNDLVL_120dB, "SNDLVL_120dB" },
|
|
{ SNDLVL_130dB, "SNDLVL_130dB" },
|
|
{ SNDLVL_GUNFIRE, "SNDLVL_GUNFIRE" },
|
|
{ SNDLVL_140dB, "SNDLVL_140dB" },
|
|
{ SNDLVL_150dB, "SNDLVL_150dB" },
|
|
{ SNDLVL_180dB, "SNDLVL_180dB" },
|
|
};
|
|
|
|
static const char *_SoundLevelToString( soundlevel_t level )
|
|
{
|
|
int c = ARRAYSIZE( g_pSoundLevels );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
SoundLevelLookup *entry = &g_pSoundLevels[ i ];
|
|
if ( entry->level == level )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i", (int)level );
|
|
return sz;
|
|
}
|
|
|
|
static const char *_ChannelToString( int channel )
|
|
{
|
|
int c = ARRAYSIZE( g_pChannelNames );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
SoundChannels *entry = &g_pChannelNames[ i ];
|
|
if ( entry->channel == channel )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i", (int)channel );
|
|
return sz;
|
|
}
|
|
|
|
static const char *_VolumeToString( float volume )
|
|
{
|
|
int c = ARRAYSIZE( g_pVolumeLevels );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
VolumeLevel *entry = &g_pVolumeLevels[ i ];
|
|
if ( entry->volume == volume )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%.3f", volume );
|
|
return sz;
|
|
}
|
|
|
|
static const char *_PitchToString( float pitch )
|
|
{
|
|
int c = ARRAYSIZE( g_pPitchLookup );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
PitchLookup *entry = &g_pPitchLookup[ i ];
|
|
if ( entry->pitch == pitch )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%.3f", pitch );
|
|
return sz;
|
|
}
|
|
|
|
#define SNDLVL_PREFIX "SNDLVL_"
|
|
|
|
soundlevel_t TextToSoundLevel( const char *key )
|
|
{
|
|
if ( !key )
|
|
{
|
|
Assert( 0 );
|
|
return SNDLVL_NORM;
|
|
}
|
|
|
|
int c = ARRAYSIZE( g_pSoundLevels );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
SoundLevelLookup *entry = &g_pSoundLevels[ i ];
|
|
if ( !Q_strcasecmp( key, entry->name ) )
|
|
return entry->level;
|
|
}
|
|
|
|
if ( !Q_strnicmp( key, SNDLVL_PREFIX, Q_strlen( SNDLVL_PREFIX ) ) )
|
|
{
|
|
char const *val = key + Q_strlen( SNDLVL_PREFIX );
|
|
int sndlvl = atoi( val );
|
|
if ( sndlvl > 0 && sndlvl <= 180 )
|
|
{
|
|
return ( soundlevel_t )sndlvl;
|
|
}
|
|
}
|
|
|
|
DevMsg( "CSoundEmitterSystem: Unknown sound level %s\n", key );
|
|
|
|
return SNDLVL_NORM;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Convert "chan_xxx" into integer value for channel
|
|
// Input : *name -
|
|
// Output : static int
|
|
//-----------------------------------------------------------------------------
|
|
int TextToChannel( const char *name )
|
|
{
|
|
if ( !name )
|
|
{
|
|
Assert( 0 );
|
|
// CHAN_AUTO
|
|
return CHAN_AUTO;
|
|
}
|
|
|
|
if ( Q_strncasecmp( name, "chan_", strlen( "chan_" ) ) )
|
|
{
|
|
return atoi( name );
|
|
}
|
|
|
|
int c = ARRAYSIZE( g_pChannelNames );
|
|
int i;
|
|
|
|
for ( i = 0; i < c; i++ )
|
|
{
|
|
if ( !Q_strcasecmp( name, g_pChannelNames[ i ].name ) )
|
|
{
|
|
return g_pChannelNames[ i ].channel;
|
|
}
|
|
}
|
|
|
|
// At this point, it starts with chan_ but is not recognized
|
|
// atoi would return 0, so just do chan auto
|
|
DevMsg( "CSoundEmitterSystem: Warning, unknown channel type in sounds.txt (%s)\n", name );
|
|
|
|
return CHAN_AUTO;
|
|
}
|
|
|
|
const char *SoundLevelToString( soundlevel_t level )
|
|
{
|
|
int c = ARRAYSIZE( g_pSoundLevels );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
SoundLevelLookup *entry = &g_pSoundLevels[ i ];
|
|
if ( entry->level == level )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i", (int)level );
|
|
return sz;
|
|
}
|
|
|
|
const char *ChannelToString( int channel )
|
|
{
|
|
int c = ARRAYSIZE( g_pChannelNames );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
SoundChannels *entry = &g_pChannelNames[ i ];
|
|
if ( entry->channel == channel )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i", (int)channel );
|
|
return sz;
|
|
}
|
|
|
|
const char *VolumeToString( float volume )
|
|
{
|
|
int c = ARRAYSIZE( g_pVolumeLevels );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
VolumeLevel *entry = &g_pVolumeLevels[ i ];
|
|
if ( entry->volume == volume )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%.3f", volume );
|
|
return sz;
|
|
}
|
|
|
|
const char *PitchToString( float pitch )
|
|
{
|
|
int c = ARRAYSIZE( g_pPitchLookup );
|
|
|
|
int i;
|
|
|
|
for ( i = 0 ; i < c; i++ )
|
|
{
|
|
PitchLookup *entry = &g_pPitchLookup[ i ];
|
|
if ( entry->pitch == pitch )
|
|
return entry->name;
|
|
}
|
|
|
|
static char sz[ 32 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%.3f", pitch );
|
|
return sz;
|
|
}
|
|
|
|
CSoundParametersInternal::CSoundParametersInternal()
|
|
{
|
|
m_pConvertedNames = m_pSoundNames = NULL;
|
|
m_nConvertedNames = m_nSoundNames = 0;
|
|
channel = CHAN_AUTO; // 0
|
|
|
|
volume.start = VOL_NORM; // 1.0f
|
|
volume.range = 0.0f;
|
|
|
|
pitch.start = PITCH_NORM; // 100
|
|
pitch.range = 0;
|
|
|
|
soundlevel.start = SNDLVL_NORM; // 75dB
|
|
soundlevel.range = 0;
|
|
delay_msec = 0;
|
|
play_to_owner_only = false;
|
|
had_missing_wave_files = false;
|
|
uses_gender_token = false;
|
|
|
|
}
|
|
|
|
CSoundParametersInternal::CSoundParametersInternal( const CSoundParametersInternal& src )
|
|
{
|
|
m_pSoundNames = NULL;
|
|
m_pConvertedNames = NULL;
|
|
m_nSoundNames = 0;
|
|
m_nConvertedNames = 0;
|
|
CopyFrom( src );
|
|
}
|
|
|
|
CSoundParametersInternal::~CSoundParametersInternal()
|
|
{
|
|
if ( m_nSoundNames > 1 )
|
|
free(m_pSoundNames );
|
|
if ( m_nConvertedNames > 1 )
|
|
free( m_pConvertedNames);
|
|
|
|
m_pConvertedNames = NULL;
|
|
m_pSoundNames = NULL;
|
|
m_nSoundNames = 0;
|
|
m_nConvertedNames = 0;
|
|
}
|
|
|
|
void CSoundParametersInternal::CopyFrom( const CSoundParametersInternal& src )
|
|
{
|
|
if ( m_nSoundNames > 1 )
|
|
free(m_pSoundNames);
|
|
if ( m_nConvertedNames > 1 )
|
|
free(m_pConvertedNames);
|
|
|
|
channel = src.channel;
|
|
volume = src.volume;
|
|
pitch = src.pitch;
|
|
soundlevel = src.soundlevel;
|
|
delay_msec = src.delay_msec;
|
|
play_to_owner_only = src.play_to_owner_only;
|
|
|
|
m_nSoundNames = src.m_nSoundNames;
|
|
if ( m_nSoundNames )
|
|
{
|
|
if ( m_nSoundNames > 1 )
|
|
{
|
|
m_pSoundNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nSoundNames);
|
|
memcpy( m_pSoundNames, src.m_pSoundNames, m_nSoundNames * sizeof(SoundFile) );
|
|
}
|
|
else
|
|
{
|
|
m_pSoundNames = src.m_pSoundNames;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_pSoundNames = NULL;
|
|
}
|
|
|
|
m_nConvertedNames = src.m_nConvertedNames;
|
|
if ( m_nConvertedNames )
|
|
{
|
|
if ( m_nConvertedNames > 1 )
|
|
{
|
|
m_pConvertedNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nConvertedNames);
|
|
memcpy( m_pConvertedNames, src.m_pConvertedNames, m_nConvertedNames * sizeof(SoundFile) );
|
|
}
|
|
else
|
|
{
|
|
m_pConvertedNames = src.m_pConvertedNames;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_pConvertedNames = NULL;
|
|
}
|
|
|
|
had_missing_wave_files = src.had_missing_wave_files;
|
|
uses_gender_token = src.uses_gender_token;
|
|
}
|
|
|
|
#define CompareInterval( i1, i2 ) ( memcmp( &(i1), &(i2), sizeof(i1) ) == 0 )
|
|
|
|
bool CSoundParametersInternal::operator == ( const CSoundParametersInternal& other ) const
|
|
{
|
|
if ( this == &other )
|
|
return true;
|
|
|
|
if ( channel != other.channel )
|
|
return false;
|
|
if ( !CompareInterval( volume, other.volume ) )
|
|
return false;
|
|
if ( !CompareInterval( pitch, other.pitch ) )
|
|
return false;
|
|
if ( !CompareInterval( soundlevel, other.soundlevel ) )
|
|
return false;
|
|
if ( delay_msec != other.delay_msec )
|
|
return false;
|
|
if ( play_to_owner_only != other.play_to_owner_only )
|
|
return false;
|
|
|
|
if ( m_nSoundNames != other.m_nSoundNames )
|
|
return false;
|
|
|
|
// Compare items
|
|
int c = m_nSoundNames;
|
|
for ( int i = 0; i < c; i++ )
|
|
{
|
|
if ( GetSoundNames()[ i ].symbol != other.GetSoundNames()[ i ].symbol )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
float16 ZERO_FLOAT16;
|
|
|
|
const char *CSoundParametersInternal::VolumeToString( void ) const
|
|
{
|
|
if ( volume.range == ZERO_FLOAT16 )
|
|
{
|
|
return _VolumeToString( volume.start );
|
|
}
|
|
|
|
static char sz[ 64 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%.3f, %.3f", (float)volume.start, (float)volume.start + (float)volume.range );
|
|
return sz;
|
|
}
|
|
|
|
const char *CSoundParametersInternal::ChannelToString( void ) const
|
|
{
|
|
return _ChannelToString( channel );
|
|
}
|
|
|
|
const char *CSoundParametersInternal::SoundLevelToString( void ) const
|
|
{
|
|
if ( soundlevel.range == 0 )
|
|
{
|
|
return _SoundLevelToString( (soundlevel_t)(int)soundlevel.start );
|
|
}
|
|
|
|
static char sz[ 64 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i, %i", (soundlevel_t)(int)soundlevel.start, (soundlevel_t)(int)(soundlevel.start + soundlevel.range ) );
|
|
return sz;
|
|
}
|
|
|
|
const char *CSoundParametersInternal::PitchToString( void ) const
|
|
{
|
|
if ( pitch.range == 0 )
|
|
{
|
|
return _PitchToString( (int)pitch.start );
|
|
}
|
|
|
|
static char sz[ 64 ];
|
|
Q_snprintf( sz, sizeof( sz ), "%i, %i", (int)pitch.start, (int)(pitch.start + pitch.range ) );
|
|
return sz;
|
|
}
|
|
|
|
void CSoundParametersInternal::VolumeFromString( const char *sz )
|
|
{
|
|
if ( !Q_strcasecmp( sz, "VOL_NORM" ) )
|
|
{
|
|
volume.start = VOL_NORM;
|
|
volume.range = 0.0f;
|
|
}
|
|
else
|
|
{
|
|
volume.FromInterval( ReadInterval( sz ) );
|
|
}
|
|
}
|
|
|
|
void CSoundParametersInternal::ChannelFromString( const char *sz )
|
|
{
|
|
channel = TextToChannel( sz );
|
|
}
|
|
|
|
void CSoundParametersInternal::PitchFromString( const char *sz )
|
|
{
|
|
if ( !Q_strcasecmp( sz, "PITCH_NORM" ) )
|
|
{
|
|
pitch.start = PITCH_NORM;
|
|
pitch.range = 0;
|
|
}
|
|
else if ( !Q_strcasecmp( sz, "PITCH_LOW" ) )
|
|
{
|
|
pitch.start = PITCH_LOW;
|
|
pitch.range = 0;
|
|
}
|
|
else if ( !Q_strcasecmp( sz, "PITCH_HIGH" ) )
|
|
{
|
|
pitch.start = PITCH_HIGH;
|
|
pitch.range = 0;
|
|
}
|
|
else
|
|
{
|
|
pitch.FromInterval( ReadInterval( sz ) );
|
|
}
|
|
}
|
|
|
|
void CSoundParametersInternal::SoundLevelFromString( const char *sz )
|
|
{
|
|
if ( !Q_strncasecmp( sz, "SNDLVL_", strlen( "SNDLVL_" ) ) )
|
|
{
|
|
soundlevel.start = TextToSoundLevel( sz );
|
|
soundlevel.range = 0;
|
|
}
|
|
else
|
|
{
|
|
soundlevel.FromInterval( ReadInterval( sz ) );
|
|
}
|
|
}
|
|
|
|
void CSoundParametersInternal::AddToTail( SoundFile **pDest, uint16 *pDestCount, const SoundFile &source )
|
|
{
|
|
(*pDestCount)++;
|
|
if ( *pDestCount == 1 )
|
|
{
|
|
// NOTE: when there's only one soundfile in the list, we store it
|
|
// packed into the pointer itself, the four bytes for the pointer is just used to store the sound file!
|
|
COMPILE_TIME_ASSERT( sizeof(SoundFile) <= sizeof(SoundFile *) );
|
|
*((SoundFile *)(pDest)) = source;
|
|
}
|
|
else
|
|
{
|
|
SoundFile temp;
|
|
if ( *pDestCount == 2 )
|
|
{
|
|
// Copying from a list of one soundfile. Save off the struct
|
|
// packed into the pointer field.
|
|
temp = *((SoundFile *)(pDest));
|
|
*pDest = NULL;
|
|
}
|
|
|
|
*pDest = (SoundFile *)realloc( *pDest, (*pDestCount) * sizeof(SoundFile) );
|
|
(*pDest)[ *pDestCount - 1 ] = source;
|
|
|
|
if ( *pDestCount == 2 )
|
|
{
|
|
(*pDest)[0] = temp;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // !_STATIC_LINKED || SOUNDEMITTERSYSTEM_DLL
|