source-sdk-2013-mapbase/sp/game/hl2/scenes/eli_lab/attack03.vcd
Jørgen P. Tjernø b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00

146 lines
2.2 KiB
Plaintext

// Choreo version 1
event section "pause"
{
time 3.546667 -1.000000
param "noaction"
}
event loop "loop_push"
{
time 8.186667 -1.000000
param "4.500000"
loopcount "0"
}
actor "Alyx"
{
channel "audio"
{
event speak "come on"
{
time 3.173333 3.869841
param "eli_lab.al_cmongord02"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "come on, Gordon"
{
time 0.826666 1.691133
param "eli_lab.al_cmongord01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "mark_look_button_save_eli_1"
{
time 3.786668 5.860002
param "mark_look_button_save_eli_1"
}
}
channel "move to"
{
event moveto "mark_al_save_eli_1"
{
time 1.253334 3.780001
param "mark_al_save_eli_1"
param2 "Run"
resumecondition
}
}
channel "faceTo"
{
event face "mark_look_button_save_eli_1"
{
time 3.600000 4.606668
param "mark_look_button_save_eli_1"
}
event face "!Player"
{
time 0.106667 1.940000
param "!Player"
event_ramp
{
0.7077 0.8072
0.9154 0.9596
1.1377 1.0000
1.8333 1.0000
}
}
}
channel "Postures"
{
}
channel "Gestures"
{
}
channel "facial"
{
}
channel "Trigger"
{
}
channel "temp anims"
{
event sequence "alyx push button"
{
time 6.880001 8.880001
param "ButtonPush"
event_ramp
{
0.1231 0.9843
1.2115 0.9843
}
fixedlength
}
event sequence "alyx push button"
{
time 4.373335 6.373335
param "ButtonPush"
event_ramp
{
0.0423 0.9843
1.1115 0.9869
}
fixedlength
}
event sequence "alyx push button"
{
time 5.226668 7.226668
param "ButtonPush"
event_ramp
{
0.1538 0.9817
1.0308 0.9869
}
fixedlength
}
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
actor "Dog"
{
channel "look at"
{
}
channel "move to"
{
}
channel "face to"
{
}
}
scalesettings
{
"CChoreoView" "25"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "52"
"SceneRampTool" "100"
}
fps 60
snap off