source-sdk-2013-mapbase/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
2013-06-26 15:22:04 -07:00

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"strike_ware"
{
"dsp" "1"
// The ambient sounds of the warehouse
"playlooping"
{
"volume" "0.1"
"pitch" "100"
"soundlevel" "SNDLVL_90dB"
"wave" "ambient/atmosphere/ambience_base.wav"
}
"playlooping"
{
"volume" "0.15"
"wave" "ambient/atmosphere/indoor2.wav"
"pitch" "100"
}
}
"strike_outside"
{
"playlooping"
{
"volume" "0.25"
"wave" "ambient/wind/wind1.wav"
"pitch" "100"
}
"playsoundscape"
{
"name" "d1_canals.util_tunnel_windgusts"
"volume" "0.7"
}
"playsoundscape"
{
"name" "d1_canals.util_birds"
"volume" "0.25"
}
}