mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-28 15:55:31 +03:00
69 lines
1.2 KiB
Plaintext
69 lines
1.2 KiB
Plaintext
// Cubemap visualization tool
|
|
|
|
WeaponData
|
|
{
|
|
// Weapon data is loaded by both the Game and Client DLLs.
|
|
"printname" "#HL2_Cubemap"
|
|
"viewmodel" "models/shadertest/envballs.mdl"
|
|
"playermodel" "models/shadertest/envballs.mdl"
|
|
"anim_prefix" "envballs"
|
|
"bucket" "2"
|
|
"bucket_position" "2"
|
|
|
|
"clip_size" "-1"
|
|
"clip2_size" "-1"
|
|
|
|
"default_clip" "-1"
|
|
"default_clip2" "-1"
|
|
|
|
"primary_ammo" "None"
|
|
"secondary_ammo" "None"
|
|
|
|
"weight" "0"
|
|
"item_flags" "0"
|
|
|
|
// Weapon Sprite data is loaded by the Client DLL.
|
|
TextureData
|
|
{
|
|
"weapon"
|
|
{
|
|
"file" "sprites/w_icons1"
|
|
"x" "128"
|
|
"y" "128"
|
|
"width" "128"
|
|
"height" "64"
|
|
}
|
|
"weapon_s"
|
|
{
|
|
"file" "sprites/w_icons1b"
|
|
"x" "128"
|
|
"y" "128"
|
|
"width" "128"
|
|
"height" "64"
|
|
}
|
|
"ammo"
|
|
{
|
|
"file" "sprites/a_icons1"
|
|
"x" "55"
|
|
"y" "60"
|
|
"width" "73"
|
|
"height" "15"
|
|
}
|
|
"crosshair"
|
|
{
|
|
"file" "sprites/crosshairs"
|
|
"x" "0"
|
|
"y" "48"
|
|
"width" "24"
|
|
"height" "24"
|
|
}
|
|
"autoaim"
|
|
{
|
|
"file" "sprites/crosshairs"
|
|
"x" "0"
|
|
"y" "48"
|
|
"width" "24"
|
|
"height" "24"
|
|
}
|
|
}
|
|
} |