mirror of
https://github.com/mapbase-source/source-sdk-2013.git
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* Adds support for Visual Studio 2012 and 2013 * VR Mode: . Switches from headtrack.dll to sourcevr.dll . Improved readability of the UI in VR . Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD. . Added dropdown to enable VR mode in the Video options. Removed the -vr command line option. . Added the ability to switch in and out of VR mode without quitting the game . By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar. . Added support for VR mode on Linux * Many assorted bug fixes and other changes from Team Fortress in various shared files
497 lines
15 KiB
C++
497 lines
15 KiB
C++
// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Various stubs for the open-source version of Snappy.
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#ifndef UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
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#define UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "tier0/platform.h"
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// don't use iostream, this make us fail to run under OS X 10.5
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//#include <iostream>
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#include <string>
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_SYS_MMAN
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#include <sys/mman.h>
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#endif
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#if defined(__x86_64__)
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// Enable 64-bit optimized versions of some routines.
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#define ARCH_K8 1
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#endif
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// Needed by OS X, among others.
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#ifndef MAP_ANONYMOUS
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#define MAP_ANONYMOUS MAP_ANON
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#endif
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// Pull in std::min, std::ostream, and the likes. This is safe because this
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// header file is never used from any public header files.
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using namespace std;
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// We only define ARRAYSIZE if it isn't already defined, because this definition
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// is not very good.
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#ifndef ARRAYSIZE
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// The size of an array, if known at compile-time.
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// Will give unexpected results if used on a pointer.
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#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a)))
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#endif
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// Static prediction hints.
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#ifdef HAVE_BUILTIN_EXPECT
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#define PREDICT_FALSE(x) (__builtin_expect(x, 0))
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#define PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
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#else
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#define PREDICT_FALSE(x) x
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#define PREDICT_TRUE(x) x
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#endif
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// This is only used for recomputing the tag byte table used during
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// decompression; for simplicity we just remove it from the open-source
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// version (anyone who wants to regenerate it can just do the call
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// themselves within main()).
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#define DEFINE_bool(flag_name, default_value, description) \
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bool FLAGS_ ## flag_name = default_value;
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#define DECLARE_bool(flag_name) \
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extern bool FLAGS_ ## flag_name;
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#define REGISTER_MODULE_INITIALIZER(name, code)
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#define SNAPPY_DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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void operator=(const TypeName&)
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namespace snappy {
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static const uint32 kuint32max = static_cast<uint32>(0xFFFFFFFF);
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static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
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// Logging.
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#define LOG(level) LogMessage()
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#define VLOG(level) true ? (void)0 : \
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snappy::LogMessageVoidify() & snappy::LogMessage()
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class LogMessage {
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public:
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LogMessage() { }
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~LogMessage() {
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fprintf( stderr, "\n" );
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//cerr << endl;
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}
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LogMessage& operator<<(const std::string& msg) {
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//cerr << msg;
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fprintf( stderr, "%s", msg.c_str() );
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return *this;
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}
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LogMessage& operator<<(int x) {
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fprintf( stderr, "%d", x );
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//cerr << x;
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return *this;
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}
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};
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// Asserts, both versions activated in debug mode only,
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// and ones that are always active.
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#define CRASH_UNLESS(condition) \
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PREDICT_TRUE(condition) ? (void)0 : \
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snappy::LogMessageVoidify() & snappy::LogMessageCrash()
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class LogMessageCrash : public LogMessage {
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public:
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LogMessageCrash() { }
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#if _MSC_VER == 1700 || _MSC_VER == 1800
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// Bogus warning from VS 2012 and VS 2013:
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// warning C4722: 'snappy::LogMessageCrash::~LogMessageCrash' : destructor never returns, potential memory leak
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#pragma warning(push)
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#pragma warning(disable : 4722)
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#endif
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~LogMessageCrash() {
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fprintf( stderr, "\n" );
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// cerr << endl;
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abort();
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}
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};
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#if _MSC_VER == 1700 || _MSC_VER == 1800
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#pragma warning(pop)
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#endif
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// This class is used to explicitly ignore values in the conditional
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// logging macros. This avoids compiler warnings like "value computed
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// is not used" and "statement has no effect".
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class LogMessageVoidify {
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public:
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LogMessageVoidify() { }
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// This has to be an operator with a precedence lower than << but
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// higher than ?:
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void operator&(const LogMessage&) { }
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};
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#define CHECK(cond) CRASH_UNLESS(cond)
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#define CHECK_LE(a, b) CRASH_UNLESS((a) <= (b))
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#define CHECK_GE(a, b) CRASH_UNLESS((a) >= (b))
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#define CHECK_EQ(a, b) CRASH_UNLESS((a) == (b))
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#define CHECK_NE(a, b) CRASH_UNLESS((a) != (b))
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#define CHECK_LT(a, b) CRASH_UNLESS((a) < (b))
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#define CHECK_GT(a, b) CRASH_UNLESS((a) > (b))
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#ifdef NDEBUG
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#define DCHECK(cond) CRASH_UNLESS(true)
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#define DCHECK_LE(a, b) CRASH_UNLESS(true)
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#define DCHECK_GE(a, b) CRASH_UNLESS(true)
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#define DCHECK_EQ(a, b) CRASH_UNLESS(true)
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#define DCHECK_NE(a, b) CRASH_UNLESS(true)
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#define DCHECK_LT(a, b) CRASH_UNLESS(true)
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#define DCHECK_GT(a, b) CRASH_UNLESS(true)
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#else
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#define DCHECK(cond) CHECK(cond)
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#define DCHECK_LE(a, b) CHECK_LE(a, b)
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#define DCHECK_GE(a, b) CHECK_GE(a, b)
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#define DCHECK_EQ(a, b) CHECK_EQ(a, b)
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#define DCHECK_NE(a, b) CHECK_NE(a, b)
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#define DCHECK_LT(a, b) CHECK_LT(a, b)
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#define DCHECK_GT(a, b) CHECK_GT(a, b)
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#endif
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// Potentially unaligned loads and stores.
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#if defined(__i386__) || defined(__x86_64__) || defined(__powerpc__)
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#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p))
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#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p))
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#define UNALIGNED_LOAD64(_p) (*reinterpret_cast<const uint64 *>(_p))
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#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val))
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#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val))
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#define UNALIGNED_STORE64(_p, _val) (*reinterpret_cast<uint64 *>(_p) = (_val))
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#else
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// These functions are provided for architectures that don't support
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// unaligned loads and stores.
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inline uint16 UNALIGNED_LOAD16(const void *p) {
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uint16 t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline uint32 UNALIGNED_LOAD32(const void *p) {
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uint32 t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline uint64 UNALIGNED_LOAD64(const void *p) {
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uint64 t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline void UNALIGNED_STORE16(void *p, uint16 v) {
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memcpy(p, &v, sizeof v);
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}
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inline void UNALIGNED_STORE32(void *p, uint32 v) {
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memcpy(p, &v, sizeof v);
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}
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inline void UNALIGNED_STORE64(void *p, uint64 v) {
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memcpy(p, &v, sizeof v);
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}
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#endif
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// The following guarantees declaration of the byte swap functions.
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#ifdef WORDS_BIGENDIAN
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#ifdef _MSC_VER
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#include <stdlib.h>
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#define bswap_16(x) _byteswap_ushort(x)
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#define bswap_32(x) _byteswap_ulong(x)
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#define bswap_64(x) _byteswap_uint64(x)
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#elif defined(__APPLE__)
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// Mac OS X / Darwin features
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#include <libkern/OSByteOrder.h>
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#define bswap_16(x) OSSwapInt16(x)
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#define bswap_32(x) OSSwapInt32(x)
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#define bswap_64(x) OSSwapInt64(x)
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#else
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#include <byteswap.h>
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#endif
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#endif // WORDS_BIGENDIAN
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// Convert to little-endian storage, opposite of network format.
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// Convert x from host to little endian: x = LittleEndian.FromHost(x);
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// convert x from little endian to host: x = LittleEndian.ToHost(x);
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//
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// Store values into unaligned memory converting to little endian order:
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// LittleEndian.Store16(p, x);
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//
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// Load unaligned values stored in little endian converting to host order:
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// x = LittleEndian.Load16(p);
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class LittleEndian {
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public:
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// Conversion functions.
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#ifdef WORDS_BIGENDIAN
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static uint16 FromHost16(uint16 x) { return bswap_16(x); }
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static uint16 ToHost16(uint16 x) { return bswap_16(x); }
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static uint32 FromHost32(uint32 x) { return bswap_32(x); }
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static uint32 ToHost32(uint32 x) { return bswap_32(x); }
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static bool IsLittleEndian() { return false; }
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#else // !defined(WORDS_BIGENDIAN)
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static uint16 FromHost16(uint16 x) { return x; }
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static uint16 ToHost16(uint16 x) { return x; }
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static uint32 FromHost32(uint32 x) { return x; }
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static uint32 ToHost32(uint32 x) { return x; }
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static bool IsLittleEndian() { return true; }
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#endif // !defined(WORDS_BIGENDIAN)
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// Functions to do unaligned loads and stores in little-endian order.
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static uint16 Load16(const void *p) {
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return ToHost16(UNALIGNED_LOAD16(p));
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}
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static void Store16(void *p, uint16 v) {
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UNALIGNED_STORE16(p, FromHost16(v));
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}
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static uint32 Load32(const void *p) {
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return ToHost32(UNALIGNED_LOAD32(p));
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}
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static void Store32(void *p, uint32 v) {
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UNALIGNED_STORE32(p, FromHost32(v));
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}
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};
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// Some bit-manipulation functions.
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class Bits {
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public:
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// Return floor(log2(n)) for positive integer n. Returns -1 iff n == 0.
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static int Log2Floor(uint32 n);
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// Return the first set least / most significant bit, 0-indexed. Returns an
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// undefined value if n == 0. FindLSBSetNonZero() is similar to ffs() except
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// that it's 0-indexed.
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static int FindLSBSetNonZero(uint32 n);
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static int FindLSBSetNonZero64(uint64 n);
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private:
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SNAPPY_DISALLOW_COPY_AND_ASSIGN(Bits);
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};
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#ifdef HAVE_BUILTIN_CTZ
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inline int Bits::Log2Floor(uint32 n) {
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return n == 0 ? -1 : 31 ^ __builtin_clz(n);
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}
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inline int Bits::FindLSBSetNonZero(uint32 n) {
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return __builtin_ctz(n);
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}
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inline int Bits::FindLSBSetNonZero64(uint64 n) {
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return __builtin_ctzll(n);
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}
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#else // Portable versions.
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inline int Bits::Log2Floor(uint32 n) {
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if (n == 0)
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return -1;
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int log = 0;
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uint32 value = n;
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for (int i = 4; i >= 0; --i) {
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int shift = (1 << i);
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uint32 x = value >> shift;
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if (x != 0) {
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value = x;
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log += shift;
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}
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}
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assert(value == 1);
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return log;
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}
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inline int Bits::FindLSBSetNonZero(uint32 n) {
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int rc = 31;
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for (int i = 4, shift = 1 << 4; i >= 0; --i) {
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const uint32 x = n << shift;
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if (x != 0) {
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n = x;
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rc -= shift;
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}
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shift >>= 1;
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}
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return rc;
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}
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// FindLSBSetNonZero64() is defined in terms of FindLSBSetNonZero().
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inline int Bits::FindLSBSetNonZero64(uint64 n) {
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const uint32 bottombits = static_cast<uint32>(n);
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if (bottombits == 0) {
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// Bottom bits are zero, so scan in top bits
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return 32 + FindLSBSetNonZero(static_cast<uint32>(n >> 32));
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} else {
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return FindLSBSetNonZero(bottombits);
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}
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}
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#endif // End portable versions.
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// Variable-length integer encoding.
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class Varint {
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public:
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// Maximum lengths of varint encoding of uint32.
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static const int kMax32 = 5;
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// Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1].
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// Never reads a character at or beyond limit. If a valid/terminated varint32
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// was found in the range, stores it in *OUTPUT and returns a pointer just
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// past the last byte of the varint32. Else returns NULL. On success,
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// "result <= limit".
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static const char* Parse32WithLimit(const char* ptr, const char* limit,
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uint32* OUTPUT);
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// REQUIRES "ptr" points to a buffer of length sufficient to hold "v".
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// EFFECTS Encodes "v" into "ptr" and returns a pointer to the
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// byte just past the last encoded byte.
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static char* Encode32(char* ptr, uint32 v);
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// EFFECTS Appends the varint representation of "value" to "*s".
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static void Append32(string* s, uint32 value);
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};
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inline const char* Varint::Parse32WithLimit(const char* p,
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const char* l,
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uint32* OUTPUT) {
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const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p);
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const unsigned char* limit = reinterpret_cast<const unsigned char*>(l);
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uint32 b, result;
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if (ptr >= limit) return NULL;
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b = *(ptr++); result = b & 127; if (b < 128) goto done;
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if (ptr >= limit) return NULL;
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b = *(ptr++); result |= (b & 127) << 7; if (b < 128) goto done;
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if (ptr >= limit) return NULL;
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b = *(ptr++); result |= (b & 127) << 14; if (b < 128) goto done;
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if (ptr >= limit) return NULL;
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b = *(ptr++); result |= (b & 127) << 21; if (b < 128) goto done;
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if (ptr >= limit) return NULL;
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b = *(ptr++); result |= (b & 127) << 28; if (b < 16) goto done;
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return NULL; // Value is too long to be a varint32
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done:
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*OUTPUT = result;
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return reinterpret_cast<const char*>(ptr);
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}
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inline char* Varint::Encode32(char* sptr, uint32 v) {
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// Operate on characters as unsigneds
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unsigned char* ptr = reinterpret_cast<unsigned char*>(sptr);
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static const int B = 128;
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if (v < (1<<7)) {
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*(ptr++) = v;
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} else if (v < (1<<14)) {
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*(ptr++) = v | B;
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*(ptr++) = v>>7;
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} else if (v < (1<<21)) {
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*(ptr++) = v | B;
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*(ptr++) = (v>>7) | B;
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*(ptr++) = v>>14;
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} else if (v < (1<<28)) {
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*(ptr++) = v | B;
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*(ptr++) = (v>>7) | B;
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*(ptr++) = (v>>14) | B;
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*(ptr++) = v>>21;
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} else {
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*(ptr++) = v | B;
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*(ptr++) = (v>>7) | B;
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*(ptr++) = (v>>14) | B;
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*(ptr++) = (v>>21) | B;
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*(ptr++) = v>>28;
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}
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return reinterpret_cast<char*>(ptr);
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}
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// If you know the internal layout of the std::string in use, you can
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// replace this function with one that resizes the string without
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// filling the new space with zeros (if applicable) --
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// it will be non-portable but faster.
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inline void STLStringResizeUninitialized(string* s, size_t new_size) {
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s->resize(new_size);
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}
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// Return a mutable char* pointing to a string's internal buffer,
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// which may not be null-terminated. Writing through this pointer will
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// modify the string.
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//
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// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the
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// next call to a string method that invalidates iterators.
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//
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// As of 2006-04, there is no standard-blessed way of getting a
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// mutable reference to a string's internal buffer. However, issue 530
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// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-defects.html#530)
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// proposes this as the method. It will officially be part of the standard
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// for C++0x. This should already work on all current implementations.
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inline char* string_as_array(string* str) {
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return str->empty() ? NULL : &*str->begin();
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}
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} // namespace snappy
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#endif // UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
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