source-sdk-2013-mapbase/sp/game/mod_hl2
Joe Ludwig a0c29e7dd6 General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
..
cfg Added skill cfg files so that refilling ammo will work. 2013-07-29 16:40:43 -07:00
maps First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00
materials * Added support for building shaders in your mod 2013-07-17 18:26:59 -07:00
resource General: 2013-09-02 11:39:10 -07:00
scripts First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00
shaders/fxc Added bloom shader and screenspace effect helpers as examples for the SDK. 2013-07-30 15:10:15 -07:00
detail.vbsp First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00
gameinfo.txt First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00
lights.rad First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00