mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2025-06-10 12:52:10 +03:00
- Fixed a major oversight in Source 2013 which was causing some code to think all logic entities were worldspawn - Added WIP background nodraw for point_cameras set to not draw skybox at all - Fixed map-specific talker not flushing on restore - Added optional HUD hint to code-based game instructor hints - Added workaround for suspicious crashes in HL2 NPC rappelling code (reported by 1upD) - Made antlions summoned by npc_antlionguard report as dead when removed with the "Kill" input - Fixed math_mod not saving mod value (reported by Klems) - Added SDK_WindowImposter, which uses the SteamPipe cubemap bug workaround and includes support for parallax corrected cubemaps - Updated thirdpartylegalnotices.txt to mention the Squirrel API - Fixed incorrect type checking for script instances in VScript - Added a bunch of new misc. VScript constants - Added a few new base VScript functions - Added a separate "Clientside Script Language" keyvalue to worldspawn for VScript, allowing client scripts to use a different language from server scripts - Fixed worldspawn crashing the game when running entity scripts (reported by krassell) - Fixed manifests creating a second worldspawn, allowing them to function properly in HL2 - Added tons of remapping-related fixes for instances and manifests, including node IDs and overlay remapping - Added a keyvalue to func_instance which allows vector axis lines to be remapped properly - Added support for manifest root path instances in VBSP - Added missing PrintBrushContents() contents to VBSP - Added -nohiddenmaps parameter - Made manifest cordon somewhat functional
98 lines
2.4 KiB
Plaintext
98 lines
2.4 KiB
Plaintext
//
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// Standard shaders collection
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//
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// These shaders are compiled as the following shader models:
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// _ps20.vcs
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// _ps20b.vcs
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// _vs20.vcs
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//
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//example_model_ps20b.fxc
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//example_model_vs20.fxc
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SDK_Bloom_ps2x.fxc
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SDK_screenspaceeffect_vs20.fxc
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SDK_bloomadd_ps2x.fxc
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SDK_skin_ps20b.fxc
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SDK_skin_vs20.fxc
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SDK_vertexlit_and_unlit_generic_bump_ps2x.fxc
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SDK_vertexlit_and_unlit_generic_bump_ps20b.fxc
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SDK_vertexlit_and_unlit_generic_bump_vs20.fxc
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SDK_vertexlit_and_unlit_generic_ps2x.fxc
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SDK_vertexlit_and_unlit_generic_ps20b.fxc
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SDK_vertexlit_and_unlit_generic_vs20.fxc
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SDK_cloak_blended_pass_ps2x.fxc
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SDK_cloak_blended_pass_vs20.fxc
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SDK_emissive_scroll_blended_pass_ps2x.fxc
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SDK_emissive_scroll_blended_pass_vs20.fxc
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SDK_flesh_interior_blended_pass_ps2x.fxc
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SDK_flesh_interior_blended_pass_vs20.fxc
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SDK_flashlight_ps2x.fxc
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SDK_flashlight_ps11.fxc
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SDK_lightmappedgeneric_decal_ps2x.fxc
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SDK_lightmappedgeneric_decal_vs20.fxc
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SDK_lightmappedgeneric_flashlight_vs11.fxc
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SDK_lightmappedgeneric_flashlight_vs20.fxc
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SDK_lightmappedgeneric_flashlight_ps2x.fxc
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SDK_lightmappedgeneric_lightingonly_overbright2_ps11.fxc
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SDK_lightmappedgeneric_lightingonly_vs11.fxc
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SDK_lightmappedgeneric_ps20b.fxc
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SDK_lightmappedgeneric_ps11.fxc
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SDK_lightmappedgeneric_vs20.fxc
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SDK_lightmappedreflective_ps2x.fxc
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SDK_lightmappedreflective_vs20.fxc
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SDK_unlitgeneric_ps2x.fxc
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SDK_unlitgeneric_ps11.fxc
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SDK_unlitgeneric_vs20.fxc
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SDK_vertexlit_lighting_only_ps2x.fxc
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SDK_vertexlitgeneric_lightingonly_overbright2_ps11.fxc
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SDK_worldtwotextureblend_ps2x.fxc
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SDK_WorldVertexTransition_ps2x.fxc
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SDK_WorldVertexTransition_vs20.fxc
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SDK_refract_ps2x.fxc
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SDK_Refract_vs20.fxc
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SDK_water_ps2x.fxc
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SDK_Water_vs20.fxc
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SDK_WaterCheap_ps2x.fxc
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SDK_WaterCheap_vs20.fxc
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SDK_depthwrite_ps2x.fxc
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SDK_depthwrite_vs20.fxc
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//SDK_cable_ps2x.fxc
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//SDK_cable_vs20.fxc
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SDK_splinerope_ps2x.fxc
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SDK_splinerope_vs20.fxc
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SDK_eye_refract_ps2x.fxc
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SDK_eye_refract_vs20.fxc
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SDK_eyes_flashlight_vs20.fxc
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SDK_eyes_flashlight_ps2x.fxc
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SDK_eyes_ps2x.fxc
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SDK_eyes_vs20.fxc
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SDK_eyeglint_ps2x.fxc
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SDK_eyeglint_vs20.fxc
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SDK_teeth_ps2x.fxc
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SDK_teeth_vs20.fxc
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SDK_teeth_bump_ps2x.fxc
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SDK_teeth_bump_vs20.fxc
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SDK_teeth_flashlight_ps2x.fxc
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SDK_teeth_flashlight_vs20.fxc
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SDK_sprite_ps2x.fxc
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SDK_sprite_vs20.fxc
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SDK_decalmodulate_ps2x.fxc
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SDK_decalmodulate_vs20.fxc
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SDK_unlittwotexture_ps2x.fxc
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SDK_unlittwotexture_vs20.fxc
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SDK_monitorscreen_ps2x.fxc
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SDK_ShatteredGlass_ps2x.fxc
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SDK_ShatteredGlass_vs20.fxc
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SDK_windowimposter_ps2x.fxc
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SDK_windowimposter_vs20.fxc
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