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b5dc4a8543
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits.
150 lines
2.3 KiB
Plaintext
150 lines
2.3 KiB
Plaintext
// Choreo version 1
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actor "Alyx"
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{
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channel "audio"
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{
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event speak "laugh01"
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{
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time 0.026666 2.561587
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param "eli_lab.al_laugh02"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "sweet!"
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{
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time 2.639999 3.545985
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param "eli_lab.al_sweet"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event speak "wheres ball"
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{
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time 4.426666 5.425804
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param "eli_lab.al_wheresball"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "look at"
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{
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event lookat "look at player"
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{
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time 0.080000 4.020000
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param "!player"
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event_ramp
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{
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0.2808 0.8663
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3.4090 0.8223
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}
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}
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event lookat "look dog"
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{
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time 3.920000 8.953334
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param "dog"
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event_ramp
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{
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0.2808 0.8663
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4.5023 0.8223
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}
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}
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}
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channel "move to"
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{
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}
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channel "faceTo"
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{
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}
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channel "Postures"
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{
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}
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channel "Gestures"
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{
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}
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channel "facial"
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{
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}
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channel "Trigger"
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{
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}
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faceposermodel "U:\HL2\hl2\models\alyx.mdl"
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}
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actor "Dog"
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{
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channel "look at"
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{
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event lookat "mark_dog_look_pipes"
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{
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time 0.186666 4.686666
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param "mark_dog_look_pipes"
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event_ramp
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{
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0.3615 0.9870
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3.3952 0.9922
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}
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}
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}
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channel "face to"
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{
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event face "mark_dog_look_pipes"
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{
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time 2.506667 4.180000
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param "mark_dog_look_pipes"
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event_ramp
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{
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0.8691 0.6623
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1.0718 0.9974
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1.6756 0.9974
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}
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}
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}
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channel "move to"
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{
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event moveto "mark_dog_move_pipes"
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{
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time 0.640000 3.273334
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param "mark_dog_move_pipes"
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param2 "Run"
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}
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}
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channel "seq"
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{
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event sequence "pout"
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{
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time 3.466667 8.466667
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param "disappointed"
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event_ramp
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{
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0.7038 0.9974
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4.6500 0.9948
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}
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fixedlength
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}
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}
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channel "audio"
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{
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event speak "asd"
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{
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time 6.080000 6.725306
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param "NPC_dog.Dissapointed_1"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "25"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"RampTool" "52"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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