From 0b7d7c2c2a8eb91958debb44bd713dcbb09856f6 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Thu, 21 May 2020 12:58:32 -0500 Subject: [PATCH] Completed ToC --- VScript-in-Mapbase.md | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/VScript-in-Mapbase.md b/VScript-in-Mapbase.md index ce969a0..4b97d8b 100644 --- a/VScript-in-Mapbase.md +++ b/VScript-in-Mapbase.md @@ -14,16 +14,23 @@ Mapbase supports a custom implementation of VScript based off of the Alien Swarm Mapbase's VScript is more limited and primitive compared to the VScript in Valve's games, as a lot of the original VScript code is inaccessible. Some common global methods and data types are not *(yet)* implemented, but since the Alien Swarm SDK includes entity script descriptions, most of the entity implementations are fully functional. -**Note:** Mapbase's implementation of VScript does **not** use any leaked code whatsoever. +Mapbase's implementation of VScript does **not** use any leaked code whatsoever. *** ### Contents -* [Known incompatibilities with Valve's VScript](VScript-in-Mapbase#Known-incompatibilities-with-Valve's-VScript) +* [Known incompatibilities with Valve's VScript](VScript-in-Mapbase#Known-incompatibilities-with-Valves-VScript) * [Documentation](VScript-in-Mapbase#Documentation) * [New VScript Classes](VScript-in-Mapbase#New-VScript-Classes) * [CBaseCombatCharacter](VScript-in-Mapbase#CBaseCombatCharacter) + * [CAI_BaseNPC](VScript-in-Mapbase#CAI_BaseNPC) + * [CAI_BaseActor](VScript-in-Mapbase#CAI_BaseActor) + * [CAI_Network](VScript-in-Mapbase#CAI_Network) + * [CAI_Expresser](VScript-in-Mapbase#CAI_Expresser) + * [CLogicExternalData](VScript-in-Mapbase#CLogicExternalData) + +*** # Known incompatibilities with Valve's VScript