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Updated Convar Lookup (markdown)
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@ -6,13 +6,17 @@ WIP
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## New Convars
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## New Convars
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| Name | Description |
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| Name | Default Value | Description |
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|:------------- |:------------- |
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|:------------- |:-------------:|:------------- |
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| npc_alyx_interact_manhacks | Allows Alyx to "interact" with npc_manhacks in the same way she interacts with rollermines. |
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| npc_alyx_interact_manhacks | 0 | Allows Alyx to "interact" with npc_manhacks in the same way she interacts with rollermines. |
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| npc_alyx_interact_turrets | Allows Alyx to "interact" with npc_turret_floors in the same way she interacts with rollermines. |
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| npc_alyx_interact_turrets | 0 | Allows Alyx to "interact" with npc_turret_floors in the same way she interacts with rollermines. |
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| ai_dynint_always_enabled | 0 | Makes all of Mapbase's new dynamic interactions enabled by default. |
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| npc_citizen_squad_secondary_toggle_use_always | 0 | Makes Mapbase's new citizen "Alt + USE" squad toggle enabled by default on all citizens, regardless of the spawnflag's status. |
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## Existing Convars
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## Existing Convars
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| Name | Description |
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| Name | Default Value | Description |
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|:------------- |:------------- |
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|:------------- |:-------------:|:------------- |
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| npc_alyx_interact_manhacks | Allows Alyx to "interact" with npc_manhacks in the same way she interacts with rollermines. |
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| npc_citizen_auto_player_squad_allow_use | 0 | Allows players to add or remove citizens from their squad with +USE, not to be confused with Mapbase's new "Alt + E" implementation. |
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| hunter_allow_dissolve | 1 | Disabling this prevents hunters from dissolving after being hit by energy balls. |
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| hunter_charge | 1 | Disabling this prevents hunters from charging at enemies. |
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