From 34fc6d9321741161952132e68547f834a38ac73f Mon Sep 17 00:00:00 2001 From: Blixibon Date: Wed, 24 Jun 2020 11:09:57 -0500 Subject: [PATCH] Added link for VScript in Mapbase --- Entity-List.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Entity-List.md b/Entity-List.md index 204b054..6b0682c 100644 --- a/Entity-List.md +++ b/Entity-List.md @@ -327,7 +327,7 @@ There is most likely some information missing or miscellaneous stuff left out, b | logic_relay | :twisted_rightwards_arrows: | New TriggerWithParameter/OnTriggerParameter I/O for using parameters on the relay. | | logic_relay_queue | :eight_spoked_asterisk: | Queues excess triggers instead of discarding them. This means when a logic_relay_queue is still firing its delayed outputs and it receives another trigger event, it queues it up so when its output events are over, it fires that queued trigger with its data intact. | | logic_scene_list_manager | :heavy_minus_sign: | | -| logic_script | :arrow_backward: | An entity that acts as a container for VScripts. Ported from the Alien Swarm SDK. | +| [logic_script](VScript-in-Mapbase) | :arrow_backward: | An entity that acts as a container for VScripts. Ported from the Alien Swarm SDK. | | logic_sequence | :eight_spoked_asterisk: | Coordinates a sequence of cases for things like keypad passwords. Similar to logic_case. | | logic_skill | :eight_spoked_asterisk: | Reads the game's current difficulty level and detects when it changes. | | logic_timer | :heavy_minus_sign: | |