Updated Using Mapbase Content (markdown)

Blixibon 2021-07-01 15:58:12 -05:00
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This page covers how mods should credit Mapbase and its external content. A lot of this was created very recently and may be subject to change. Mapbase is an open-source project and its contents can be distributed and used at the discretion of its users. However, credit is taken very seriously, especially due to the huge amount of external content.
--- * **Mods using Mapbase in its entirety must mention that their mod runs on Mapbase.** For example, you can mention "Powered by Mapbase" or "This mod uses Mapbase" in your mod's credits. If your mod is on Steam, it can be mentioned on the Store page. Providing a direct link to Mapbase isn't explicitly necessary, but if a link is needed, use Mapbase's [ModDB](https://www.moddb.com/mods/mapbase) or [GitHub](https://github.com/mapbase-source/source-sdk-2013) pages. More may be added to this in the future in order to greater account for external content.
Mapbase is an open-source project and its contents can be distributed and used at the discretion of its users. However, this project represents many parts of the Source modding community packaged into a whole, so credit is taken very seriously. * The Mapbase repository's `README` should be preserved in any fork of the Mapbase repository.
* The `MAPBASE_CONTENT_USAGE.txt` file that comes with the ModDB build should be distributed with any full distribution of Mapbase.
* **Mods using Mapbase in its entirety must mention that their mod runs on Mapbase.** For example, you can mention "Powered by Mapbase" or "This mod uses Mapbase" in your mod's credits. If your mod is on Steam, it can also be mentioned on the Store page. You can also link to Mapbase's ModDB or GitHub page. The repository's `README` should be included in any fork of the Mapbase repository. More may be added to this in the future in order to greater account for the external content.
* **Mods using substantial content from Mapbase without fully running on it should credit the content's original creators.** For example, Mapbase uses Saul Rennison's code for dynamic RTT shadow angles in Source 2013. If you were to borrow this from Mapbase's repository for your own mod without running on the rest of Mapbase, you should credit Saul Rennison instead of Mapbase itself. All external code documented to have been used by Mapbase is listed in both the repository's `README` and a `MAPBASE_CONTENT_USAGE.txt` file in the build on ModDB. Anything not listed inside should be credited to Mapbase itself. * **Mods using substantial content from Mapbase without fully running on it should credit the content's original creators.** For example, Mapbase uses Saul Rennison's code for dynamic RTT shadow angles in Source 2013. If you were to borrow this from Mapbase's repository for your own mod without running on the rest of Mapbase, you should credit Saul Rennison instead of Mapbase itself. All external code documented to have been used by Mapbase is listed in both the repository's `README` and a `MAPBASE_CONTENT_USAGE.txt` file in the build on ModDB. Anything not listed inside should be credited to Mapbase itself.