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Updated Setting up Mapbase (markdown)
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@ -14,7 +14,9 @@ If you have followed all instructions correctly, Mapbase should be fully playabl
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# Using Mapbase in Hammer
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Setting up Mapbase for Hammer is more complicated, and unfortunately requires more setup than other mods. After installing Mapbase itself, you must have three things to use it with Hammer and other SDK tools:
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### <img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/><img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/><img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/> Setting up Mapbase for Hammer has two extra steps compared to setting up Hammer for other mods! <img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/><img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/><img src="https://developer.valvesoftware.com/w/images/c/cb/Warning.png" width="20"/>
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After installing Mapbase itself, you must have three things to use it with Hammer and other SDK tools:
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1. A custom game configuration. All that should be different from the original configurations are the FGD directory, the game directory, and the BSP directory.
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2. A shortcut to hammer.exe that has the `-game` launch parameter followed by the absolute path to your mod (e.g. `hammer.exe -game "C:\Program Files (x86)\Steam\SteamApps\sourcemods\mapbase_episodic"`). The [Mapbase Multi-Tool](Mapbase-Multi-Tool) can create these shortcuts automatically.
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@ -22,7 +24,7 @@ Setting up Mapbase for Hammer is more complicated, and unfortunately requires mo
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Mapbase's default FGDs are located in `mapbase_shared/shared_misc/bin`. You should only have to include `halflife2.fgd`. **Do not** include `base.fgd`.
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The game and BSP directories depend on which mod you want to map for. If you are mapping for the original Mapbase mods, you must choose between Episodic or HL2. Episodic is based on EP1/EP2 and HL2 is based on the original HL2. Episodic contains newer features and entities introduced in Episode One and Two, which means Episodic is normally more preferable. Since Source SDK Base 2013 Singleplayer comes with Episodic content automatically, neither you nor your players should need to have either episode installed in order to use Mapbase's episodic version.
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For setting up the game configuration in Hammer, the game and BSP directories depend on which mod you want to map for. If you are mapping for the original Mapbase mods, you must choose between Episodic or HL2. Episodic is based on EP1/EP2 and HL2 is based on the original HL2. Episodic contains newer features and entities introduced in Episode One and Two, which means Episodic is normally more preferable. Since Source SDK Base 2013 Singleplayer comes with Episodic content automatically, neither you nor your players should need to have either episode installed in order to use Mapbase's episodic version.
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Depending on which version you'll be using, the game directory should be either `mapbase_episodic` or `mapbase_hl2` and the BSP directory should be either "mapbase_episodic/maps" or "mapbase_hl2/maps".
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