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Added images
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@ -3,8 +3,8 @@ Although Mapbase aims to improve the mapping experience and we often talk about
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### Projected Textures
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### Projected Textures
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---
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<p align="center">
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<p align="center">
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<img src="https://bitbucket.org/repo/z8pz97a/images/2031199010-mapbase_demo010391.jpg" width="384" />
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<img src="https://i.imgur.com/RiYso9A.jpg" width="384"/>
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TODO: SECOND IMAGE
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<img src="https://i.imgur.com/z57RxZl.jpg" width="384"/>
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</p>
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</p>
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Mapbase's projected textures are a mix of [Insolence's implementation of Alien Swarm projected textures](https://github.com/95Navigator/insolence-2013/commits/master), [City 17: Episode One's projected textures](https://github.com/KyleGospo/City-17-Episode-One-Source), [the VDC fixes](https://developer.valvesoftware.com/wiki/Env_projectedtexture/fixes), and Mapbase's own adjustments. The majority of this is Insolence's work, so please thank them the most.
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Mapbase's projected textures are a mix of [Insolence's implementation of Alien Swarm projected textures](https://github.com/95Navigator/insolence-2013/commits/master), [City 17: Episode One's projected textures](https://github.com/KyleGospo/City-17-Episode-One-Source), [the VDC fixes](https://developer.valvesoftware.com/wiki/Env_projectedtexture/fixes), and Mapbase's own adjustments. The majority of this is Insolence's work, so please thank them the most.
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