From 5431a855177c7f26d058e35863877d222ccf2e1a Mon Sep 17 00:00:00 2001 From: Blixibon Date: Sat, 13 Jun 2020 17:36:32 -0500 Subject: [PATCH] Updated VScript in Mapbase (markdown) --- VScript-in-Mapbase.md | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/VScript-in-Mapbase.md b/VScript-in-Mapbase.md index 4ebc34c..fd0db2b 100644 --- a/VScript-in-Mapbase.md +++ b/VScript-in-Mapbase.md @@ -1,15 +1,3 @@ -*** -*** -*** - -# NOTICE - -**This page is for the experimental VScript branch. These features are not yet available in the main build of Mapbase.** - -*** -*** -*** - Mapbase supports a custom implementation of VScript based off of the Alien Swarm SDK and reductor's Squirrel integration. VScript is a scripting layer which allows external scripts to be used as an extension of map logic. Mapbase's VScript is more limited and primitive compared to the VScript in Valve's games, as a lot of the original VScript code is inaccessible. Some common global methods and data types are not *(yet)* implemented, but since the Alien Swarm SDK includes entity script descriptions, most of the entity implementations are fully functional.