From 6b1929182e4e71af493da180fd34661fd88097b0 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Sat, 20 Jun 2020 19:57:00 -0500 Subject: [PATCH] Updated Mapbase Credits (markdown) --- Mapbase-Credits.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mapbase-Credits.md b/Mapbase-Credits.md index 87be679..d252caa 100644 --- a/Mapbase-Credits.md +++ b/Mapbase-Credits.md @@ -14,8 +14,8 @@ A few of the pull requests have been incorporated into Mapbase. Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository. ### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall) Mapbase uses radial fog from the Downfall repo. -### [MapLabs](https://github.com/Sir-Tokialot/smc-map-lab) -Mapbase *kinda* uses work from the MapLabs repo, but that work can also be found on the VDC and most of it was altered to fit our needs. +### [Map Labs](https://github.com/Sir-Tokialot/smc-map-lab) +Mapbase *kinda* uses work from the Map Labs repo, but that work can also be found on the VDC and most of it was altered to fit our needs. ### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE) Mapbase uses DKY's vortigaunt fix.