From 6c08796804925884f658436027d40d2d902bf957 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Sun, 21 Jun 2020 11:51:47 -0500 Subject: [PATCH] Updated for Mapbase v4.1 --- Mapbase-Credits.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Mapbase-Credits.md b/Mapbase-Credits.md index d252caa..f8275a0 100644 --- a/Mapbase-Credits.md +++ b/Mapbase-Credits.md @@ -13,9 +13,7 @@ A few of the pull requests have been incorporated into Mapbase. ### [Insolence](https://github.com/95Navigator/insolence-2013), [G-String](https://github.com/Biohazard90/g-string_2013), [Source++](https://github.com/Joshua-Ashton/Source-PlusPlus), [City 17: Episode One](https://github.com/KyleGospo/City-17-Episode-One-Source) Most of the projected texture and shader changes originated from these projects, either directly taken from their own repos or indirectly taken through Insolence's repository. ### [Half-Life 2: Downfall](https://github.com/DownFall-Team/DownFall) -Mapbase uses radial fog from the Downfall repo. -### [Map Labs](https://github.com/Sir-Tokialot/smc-map-lab) -Mapbase *kinda* uses work from the Map Labs repo, but that work can also be found on the VDC and most of it was altered to fit our needs. +Mapbase uses radial fog and `$treeSway` from the Downfall repo, although that originally came from the Alien Swarm SDK. ### [Half-Life 2: Community Edition](https://gitlab.com/RaraCerberus/HL2CE) Mapbase uses DKY's vortigaunt fix. @@ -28,6 +26,7 @@ Mapbase uses DKY's vortigaunt fix. * **95Navigator** * **OzxyBox** * **Avanate** +* **z33ky** *** ## Pre-Release Testing Participants * **JanKaszanka**