From 7ba1748d5ace01e99210f047d2658af032c8f659 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Fri, 30 Aug 2019 20:59:57 -0500 Subject: [PATCH] Updated Shader Changes (markdown) --- Shader-Changes.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Shader-Changes.md b/Shader-Changes.md index d656873..a498aa9 100644 --- a/Shader-Changes.md +++ b/Shader-Changes.md @@ -2,6 +2,8 @@ Shaders are special programs ran by the GPU. The Source SDK allows modders to mo Mapbase modifies the shaders in various ways, but these changes aren't meant to improve graphical quality as much as they're meant to fix bugs or "improve the mapping experience". +(todo: talk about mods that have already changed shaders) + Before we actually get into what these changes are, we need to talk about the caveat of modifying existing shaders: # The Shader Caveat (IMPORTANT)